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Nobody is more skeptical of a new Soulslike on the block than me. Too often, Soulslikes build around the superficial qualities of FromSoftware's hits and neglect the secret sauce (or miss it entirely). Luckily for me and those who feel the same way, Round8 Studio and Neowiz knocked it out of the park with their Pinocchio-inspired Soulslike, Lies of P. I felt right at home playing through this, and it turned into a really fun conversation.
Guest info: Rob Garcia (he/him) and Kelvin Rolon (he/him)
TIMESTAMPS
Music used in the episode is from the Lies of P OST. Tracks used:
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As I said way back in The Outer Wilds episode, I respect the hell out of that game and think it's a miracle, but I didn't love it as much as others, and I kind of wish I could Eternal Sunshine that game out of my mind and try again. But as it turns out, the Echoes of the Eye expansion gave me just that chance. Did lightning strike twice? Did the game that "you can only truly play once" work again? Listen in and find out.
Guest info: Rick Firestone (he/him)
TIMESTAMPS
Music used in the episode is credited to Andrew Prahlow. Tracks used: The River, River's End, Elegy for the Rings, Echoes of the Eye, Departure
Check out Dave on Retro Hangover's King of Games '99 series: https://linktr.ee/retrohangover
Check out Dave on The Tiny Game Chronicles: https://tinyurl.com/m5jhfat9
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Sometimes a game's reputation precedes it in a way that makes you question whether you want to play it at all, and Fear & Hunger (Miro Haverinen, 2018) certainly fits that bill. Punishing difficulty, harsh teaching, extreme content warnings and more put me off from playing the game for a while, but I'm glad to have played it now, and all of that made for a great conversation.
Content warnings for Fear & Hunger: https://www.doesthedogdie.com/media/17804
Guest info: Adam Bucceri (he/him)
TIMESTAMPS
Music used in the episode is credited to Miro Haverinen. Tracks used: Fear & Hunger, The Four Apostles, Pulse & Anxiety, Ancient City, Tomb of the Gods, Everyday Schoolday
Check out Dave's guest appearance on The Pre-Order Bonus about Rain World- https://www.patreon.com/c/preordercast
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It's been a real joy working my way through the Silent Hill series alongside doing this show, starting all the way back in episode 10(!) with Silent Hill 2. Today, I'm playing the sequel to Silent Hill 1, which is NOT Silent Hill 2...it's Silent Hill 3, and I've brought on the perfect guest to discuss what many fans to agree to be the last truly good Silent Hill game for many years.
Guest info: Kaye Ross (she/her)
TIMESTAMPS
Music used in the episode is credited to Akira Yamaoka. Tracks used: You're Not Here, End of Small Sanctuary, Breeze- In Monochrome Night, Something Long Forgotten, Sickness Unto Foolish Death, Hometown
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This year, we're kicking off horror month with a first- a visual novel! It's the first one I've covered on the show, though I enjoy them from time to time, and Slay the Princess (Black Tabby Games, 2023) is certainly an interesting one. It's a choose your adventure visual novel with memorable visuals and a very interesting opening choice- you were sent here to slay the princess, so...do you? Listen in to find out how we felt about it!
Guest info: Matt aka Stormageddon (they/them)
TIMESTAMPS
Music used in the episode is credited to Brandon Boone. Tracks used: The Princess, The World-Ender, Fragmentation, Reality Unwound, The Shifting Mound
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Sometimes, all it takes to grab your attention is a single screenshot, and Ultros (Hadoque, Kepler Interactive, 2024) is definitely one of those games. Every screenshot drips with color and is so rich with detail, it beckons you to come see what's going on. And once you're in, a beautiful soundtrack, lush soundscape and layered story grabs hold, but that's not all that's waiting for you. Ultros is a singular type of game, the type of game that I'm always thrilled to discuss on the podcast.
Guest info: John Rogers (he/they)
TIMESTAMPS
Music used in the episode is credited to Ratvader. Tracks used: Ouji Saint, Dark Sleep, Gärdner’s Pilgrimage, Dream Lament, But This Time It's Something Different, Ultros Ahimsa
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There are more than enough sports games to go around out there, but the culture of sports does not begin and end on the field of play. There is an entire culture surrounding sports, and I've never played a game that tackles that culture quite like Despelote (Julián Cordero and Sebastián Valbuena, 2025) does. It also takes you back to a slice of childhood in a way that no other game can really claim- it's really something else. Tune in for the discussion!
Guest info: Moises Taveras (he/him)
TIMESTAMPS
Music and game ambiance used in the episode is credited to Sebastián Valbuena
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Sometimes a game you'd never heard of will break out with a 90+ on the review aggregator websites and immediately turn heads, and that's exactly what happened to me with Bionic Bay (Mureena Oy, Psychoflow Studio, 2025). One screenshot was all it took to make me want to check it out, and then a patron vote sealed the deal. Bionic Bay- cool game!
Guest info: Harry Loizides (he/him)
TIMESTAMPS
Music used in the episode is credited to Francisco Javier Pérez. Tracks used: Polarity, The Grand Egg, Swap, Polarity (Reprise), Bionic Bay
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Everybody has that game they played a hundred times as a kid and therefore can't be objective about anymore, and for us, The Legend of Zelda: A Link to the Past is NOT one of those! Both my guest Ty and I both tried the game at various points, but never quite got on with it. The podcast has now given us a chance to revisit Nintendo's landmark title and give it the deep dive treatment- so listen in to find out how we felt this time!
Guest info: Ty Schalter (he/him)
TIMESTAMPS
Music used in the episode: Title, File Select, Opening Demo, Hyrule Castle, Dark World, Kakariko Village, Ending
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Banishers: Ghosts of New Eden (Don't Nod, 2023) represents a different type of game that Don't Nod has been making alongside their popular choice-based narrative games like Life is Strange and Lost Records: Bloom and Rage. With 2018's Vampyr, Don't Nod took a swing a narrative, decisions-matter action RPG, and while I liked Vampyr a lot, the decisions-matter part of it left a lot to be desired. Five years later, they took another swing at that type of game with Banishers, and really righted that specific area. Decisions matter in Banishers in a way they don't matter in most games, and it led to one of the most effective stories I've played in a while.
Guest info: Erik (he/him)
TIMESTAMPS
Music used in the episode is credited to Trevor Morris. Tracks used: Main Menu, The Harrows, Intimate Moment- Harmony
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You know a game is good when it kicks off a new round of discourse about genre names, right? Regardless, Blue Prince (Dogubomb, 2025) is the latest hit in a type of knowledge-is-power game that is really appealing to certain types of gamers. The only difference is that we seem to fully know the full depths of previous games like Animal Well, Outer Wilds, Fez, Tunic, etc....but nobody knows how deep Blue Prince goes. It's also rich with interesting design choices and contradictions, more story than meets the eye, a lowkey amazingly good soundtrack and more. Tune in for the discussion!
Guest info: Jenny Windom
TIMESTAMPS
Music used in the episode is credited to Trigg & Gusset Tracks used: Stories of All Manor, Vanitas, Bequest, Westwardly Winds, Visions of Emerald, Departure, The Baron of Mount Holly. Purchase the soundtrack here: https://triggandgusset.bandcamp.com/album/blue-prince-the-original-soundtrack
Check out Dave's guest appearance on Flashback 64: https://flashback64.com/
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Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
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A good friend of mine likes to say "every game is somebody's favorite game", but I'm always intrigued when some oddball picks enter those conversations, and DoubleFine's Psychonauts is mentioned often enough that I felt like I had to play it someday. And my show patrons (thank you!) made it a point to vote it onto the show, so away we go for a discussion about a fascinating game!
Guest info: Marc aka Try of My Life in Gaming
TIMESTAMPS
Music used in the episode is credited to Peter McConnell. Tracks used: Title and Credits Montage, Whispering Rock Psychic Summer Camp, The Meat Circus, Fighting for the Cause in Lungfishopolis, Agent Cruller's Sacred Hall, The Milkman Conspiracy
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Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
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Hazelight Studios were already on the map before their Game of the Year winner It Takes Two, but that game was so much fun that everyone, including me, was waiting to see what their next offering would be like. And it turns out, 2025's Split Fiction is very similar- a ton of fun to play, gorgeous graphics, bad story, and great gaming memories made with a friend. Tune in to find out more.
Guest info: Aaron Angle
TIMESTAMPS
Music used in the episode is credited to Gustaf Grefberg and Jonatan Järpehag. Tracks used:
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I didn't hear about Dragon Quest for a very long time, probably an embarrassingly long time, and once I played one, I didn't....get it. It all seemed too plain, too simple, too lacking in complexity, and while a part of me was relieved to suddenly have less "homework" to do as I'm forever catching up on RPGs that I missed, part of me felt an ever-present need to "get it". Yada yada yada, I finally had another reason to try Dragon Quest, starting with Dragon Quest V: Hand of the Heavenly Bride on DS, and folks....I get it now. Tune in to find out how I got there.
Guest info: Chris Coplien of Retro Hangover
TIMESTAMPS
Music used in the episode is credited to Koichi Sugiyama. Tracks used: Overture, Overworld, Town, Battle, Melody in an Ancient Town, The Ocean, Zenithia, Saint
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Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!
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Ryu Ga Gotoku Studio has risen to the gaming mainstream with its beloved Like a Dragon series, and when a hot streak occurs, a heat check often follows, and there is no bigger heat check than a game where you play through a Hawaiian pirate adventure starring the series' lovable maniac, Goro Majima. So why has Like a Dragon: Pirate Yakuza in Hawaii fallen out of the conversation, even among series diehards? Did the heat check connect, or is it the beginning of a downturn? All that and more in this great conversation.
Guest info: Brian Edwards
TIMESTAMPS
Music used in the episode:
Check out the King of Games 1999 tournament on Retro Hangover! https://linktr.ee/retrohangover
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Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!
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Once or twice a year, a game will hook me so strongly that not only can I not stop playing it, I can't stop thinking about it. If it's not the constant pull to get back on the sticks and play, it was the constant pull to think about the story. Sandfall Interactive caught lightning in a bottle with their debut game, and I couldn't wait to have this conversation and share it all with you.
Guest info: Michael Higham
TIMESTAMPS
Music used in the episode:
You can purchase the soundtrack here: https://lacedrecords.bandcamp.com/album/clair-obscur-expedition-33-original-soundtrack
Social Media:
BlueSky
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Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!
Two podcasters entered the room on a collision course, one with a backlog the size of a mobster's rap sheet, the other with one foot in the past. There was only one way out of this mess- one podcast to end them all. The subject was an old friend, if you consider a man out of options a friend. A man with a thirst for revenge that nothing could quench- Max Payne.
Guest info: Nomad (The Retro Wildlands)
TIMESTAMPS
Music used in the episode is credited to Kärtsy Hatakka and Kimmo Kajasto. Tracks used: Max Payne Theme, Graphic Novel, Whack Him, Mr. Big, Max Payne Theme (Short Version)
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Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
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As a lifelong Indiana Jones agnostic, there was no way that MachineGames would make an Indiana Jones game I would care about, right? Right? Well, it certainly looked that way when the first gameplay trailer for Indiana Jones and the Great Circle dropped. But then I started hearing my activation phrases start to bounce around- "this is like Hitman", "this is like Dishonored", so I knew I had to give it a try. And boy am I glad that I did!
Guest info: Dan of The Greatest Story Ever Played
TIMESTAMPS
Music used in the episode is credited to Gordy Haab. Tracks used: The Great Circle, A New Adventure Awaits, Where Are We, Gina's Theme, Signs of the Stones, Until the Next Adventure
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Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
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Strange Scaffold is a rare game studio that gets as much, or maybe even more, positive attention for their workplace ethos and number of releases per year as they do for their games themselves. I found myself in that same position, with great respect for their process, but no experience with the games themselves....until now! El Paso, Elsewhere is an emotional take on neo-noir, vampire stories, Max Payne and boomer shooters, and it works really well!
Guest info: Jacob McCourt and Luke Lewis
TIMESTAMPS
Music used in the episode is credited to R.J. Lake and LAKE SAVAGE. Tracks used: a forty-six story motel, GONNA CUT, GHOSTIN' THE MAINFRAME, audio demon, almost exactly the same, next time on elpasoball z.
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Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!
I was admittedly very late to the King's Field and Shadow Tower bandwagons, energized by my love for FromSoftware's modern titles and a desire to dig into their history some more. However, I didn't anticipate loving those games so much that I wanted more like them, and that's where Kira LLC's Lunacid (2023) entered the fray. Lunacid is a fantastic game, leaning more on the exploration and vibes of those FromSoftware dungeon crawlers than the opaque RPG mechanics, capturing the spirit in a modern way. A true indie success- listen in to find out why.
Guest info: Dave Cox of Monster Dear Monster
TIMESTAMPS
Music used in the episode is credited to Kira LLC. Tracks used:
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Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!