A weekly source of Imperial Assault news, content and discussion for the IA community to enjoy, in 2022 and beyond. We talk about all forms of Imperial Assault including campaign and skirmish, we talk about the latest tournament and metagame trends for IACP skirmish, we talk about game design and games we’ve played, and more.
If you want to get in contact with us, send an email to IACommand01@gmail.com
All content for Rebel High Command - Imperial Assault Podcast is the property of IA Command and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
A weekly source of Imperial Assault news, content and discussion for the IA community to enjoy, in 2022 and beyond. We talk about all forms of Imperial Assault including campaign and skirmish, we talk about the latest tournament and metagame trends for IACP skirmish, we talk about game design and games we’ve played, and more.
If you want to get in contact with us, send an email to IACommand01@gmail.com
This is a long one, because we're diving deep into the steps of performing an attack in Imperial Assault! Ever wonder why Brace for Impact has to be played before Assassinate, or why a surge for Stun won't stop Greedo's Parting Shot? We discuss all that and more, plus some more of our experiences with season 8 playtesting so far, and my retro format in-store tournament report from May 6th.
Youtube Video with all links: https://youtu.be/aX2kVY8pvvQ
Rebel High Command - Imperial Assault Podcast
A weekly source of Imperial Assault news, content and discussion for the IA community to enjoy, in 2022 and beyond. We talk about all forms of Imperial Assault including campaign and skirmish, we talk about the latest tournament and metagame trends for IACP skirmish, we talk about game design and games we’ve played, and more.
If you want to get in contact with us, send an email to IACommand01@gmail.com