This is the last Forbidden West episode for a while. I've deleted it off my PS5. I kinda like where the story might be going, but the game playing is too similar to the entire rest of the first game. It doesn't super inspire me to play.
Also, the AOLP feed is on temporary pause I guess, until I do find a fitting game. You can check out the Lokanime Podcast I've been doing with Skeleton House, if you want to keep hearing me talk about stuff in the mean time.
Also, the Lokathor Patreon will continue to release episodes even when the AOLP feed is quiet, so no worries there.
Eventually we do get through it though.
Ugh, this guy!
We continue the thing that I so suddenly interrupted at the end of the last episode.
Aloy is the perfect DnD protagonist.
Welcome... to the world of tomorrow!
Jeff is still in the frozen North, how will he ever get back to the rest of the team?
This place is creepy, but after a tunnel of ghosts we're surely ready for anything.
In Happy Happy Village, things are totally fine and everyone is totally happy.
We meet two strange children and one of them is helpful.
Nicolas Kim Coppola (born January 7, 1964),[1][2] known by his stage name Nicolas Cage, is an American actor and film producer. He is the recipient of various accolades, including an Academy Award, a Screen Actors Guild Award, and a Golden Globe Award as well as nominations for two BAFTA Awards. Known for his versatility as an actor, his participation in various film genres has gained him a cult following.[3][4][5]
Today we're starting on a modded version of Earthbound called MaternalBound. I hope you like it!
I didn't bother to split this long ep into three separate episodes, so here you go.
This game rules.
We make our way to Twin Elms, and we're not quite welcome here.
Honestly, [S] WV: Ascend was always one of my favorite homestuck vids.
We're playing all the fantasy hits and that means it's time for a Cult with a Secret Plan!
I can't believe we let down Kana!
Also there's a spooky lady.
Aw crap, this basement goes deeper than we signed up for!
It's spooky as heck!
We get the Knights of the Crucible on our side for one thing to do with the main quest, but the DLC doesn't seem to let them also help us with the DLC quest? It's a little strange, but oh well.