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GAMETHING
Pippin Barr, David Wolinsky, and Mark Chains
113 episodes
2 weeks ago
GAMETHING is an audio book-club about videogames. Each episode, experimental game designer Pippin Barr and oral historian David Wolinsky choose a game to play separately and exchange answering machine messages about it until the tape runs out. The result is a conversation about anything and everything (mostly everything) they find interesting about videogames. Visit us: https://gamething.life Email us: contact@gamething.life Support us: https://patreon.com/othergamethings/
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Video Games
Leisure
RSS
All content for GAMETHING is the property of Pippin Barr, David Wolinsky, and Mark Chains and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
GAMETHING is an audio book-club about videogames. Each episode, experimental game designer Pippin Barr and oral historian David Wolinsky choose a game to play separately and exchange answering machine messages about it until the tape runs out. The result is a conversation about anything and everything (mostly everything) they find interesting about videogames. Visit us: https://gamething.life Email us: contact@gamething.life Support us: https://patreon.com/othergamethings/
Show more...
Video Games
Leisure
Episodes (20/113)
GAMETHING
waysofplaying.games
Come find us atwaysofplayingdotgames(Includes audio from The Lincolnshire Poacher as released in The Conet Project)
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2 weeks ago
1 minute

GAMETHING
Disconnected
2 weeks ago

GAMETHING
Rogue (1980)
In which we take a chance on Rogue (1980), quaffing potions, reading scrolls, and hoping for the best. 📿🫲 🤤🦤🌽🪞🧔🏼‍♂️🕵️‍♀️🔪 Emus and Kobolds and Zombies, oh my! These, and other GAMETHINGS. Rogue was originally developed by Michael Toy and Glenn Wichman.
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2 weeks ago
34 minutes

GAMETHING
Sol Cesto (2025)
In which we take a chance on Sol Cesto (2025), and shine the power of the sun on a perilous bingo board. 🌞🛹🍓🗡️🛐🦷🤷🥪🧮🚕🍀 Ripping out teeth. The loss of a sandwich. Decisions that come back to haunt you. These, and other GAMETHINGS. Sol Cesto was developed by Tambouille, Géraud Zucchini, and Chariospirale and published by Goblinz Publishing and Maple Whispering Limited.
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2 weeks ago
32 minutes

GAMETHING
The Oregon Trail (1974)
In which we take a chance on The Oregon Trail (1985), where the only way is West, baby. 🐂🪙⁉️🦊 🤒🦠🔫🗓️ 🍗🛣️🪦  Long naps, willing victims, and 100 pounds of meat. These, and other GAMETHINGS. The Oregon Trail was developed by Don Rawitsch, Paul Dillenberger and Bill Heinemann and published by MECC.
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2 weeks ago
32 minutes

GAMETHING
Golden Nugget 64 (1998)
In which we take a chance on Golden Nugget 64 (1998), where you're not the winner and you never were. 🎰⭐️🎟️ 🦅🧿🌊🖱️ 🍤❌💩🗑️ Reset your purse or delete your character. Either way, you're back at the slots. Still plenty of warm shrimp. These, and other GAMETHINGS. Golden Nugget 64 was developed by Westwood Pacific and published by Electronic Arts.
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2 weeks ago
32 minutes

GAMETHING
You have reached GAMETHING, Season 11
In which we introduce Season 11 of GAMETHING. Good luck with that. 🍀🎲
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2 weeks ago
7 minutes

GAMETHING
Vesper.5 Walking Tour
A walking tour of Vesper.5 with David Wolinsky.
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3 weeks ago
11 minutes

GAMETHING
End of messages, season 10
In which we come face-to-face with the shock of the Nuovo—until even that fades. And the nominees are... 🐛🛰️💭🥉😒🪿🍴🪙🏞️🎲
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5 months ago
33 minutes 24 seconds

GAMETHING
Storyteller (2023)
In which we play Storyteller (2023), and stop us if you've heard this one before. ➿📚 🖼️😚🗜️🐴🌵🧩☁️ 🐣🔄  Second chances, story problems, and Oedipus in five tiles. These, and other GAMETHINGS. Storyteller was developed by Daniel Benmergui and published by Annapurna Interactive. An early version won the IGF Nuovo Award in 2012.
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5 months ago
32 minutes 55 seconds

GAMETHING
Storyteller (2012)
In which we play Storyteller (2012), and decide who lives, who loves, and who solves their problems with a sword to the face. 🎭📜🧩👸🐟 🎓🏛️🧚☝️✨✂️✈️ Drag. Drop. Fate. These, and other GAMETHINGS. Storyteller was developed and published by Daniel Benmergui. It won the IGF Nuovo Award in 2012.
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6 months ago
33 minutes 3 seconds

GAMETHING
Cosmic Top Secret (2018)
In which we play Cosmic Top Secret (2018), and piece together a crumbling dad bod. 🕵️‍♂️🇩🇰⛏️🧭🗓️😧🏀👴🚷💍❌ A Cold War mystery, a crumpled-up spy, and intelligence as child’s play. Oh, and now you're a paper airplane. These, and other GAMETHINGS. Cosmic Top Secret was developed by Klassefilm and Those Eyes and published by Klassefilm. It was a finalist for the IGF Nuovo Award in 2018.
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6 months ago
32 minutes 59 seconds

GAMETHING
THAT NIGHT, STEEPED BY BLOOD RIVER (2020)
In which we play THAT NIGHT, STEEPED BY BLOOD RIVER (2020), forging our own signatures, driving in the mountains, and—is someone going to pick up the damn phone?! 🛎️👽✂️💐✍️🚌🎹🃏🦹⛓️‍💥 You check in, but maybe not as yourself. You wander, but never arrive.​ ​These, and other GAMETHINGS. THAT NIGHT, STEEPED BY BLOOD RIVER was developed and published by Taylor Swietanski. It was a finalist for the IGF Nuovo Award in 2021.
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6 months ago
32 minutes 28 seconds

GAMETHING
SpyParty (2018)
In which we play SpyParty (2018), an asymmetric game of deception, precision, and the delicate art of not getting shot. ⌖🤨🪞🤖🫥💃📊📱⏳🧍🍞 A fancy party. A lurking sniper. Move like a machine, think like a human, hope for the best. These, and other GAMETHINGS. SpyParty was developed by Chris Hecker and John Ciminio and published by Chris Hecker. It was an honorable mention for the IGF Nuovo Award in 2011.
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6 months ago
32 minutes 31 seconds

GAMETHING
Titanic II: Orchestra for Dying at Sea (2022)
In which we play Titanic II: Orchestra for Dying at Sea (2022), and let the current take us. 🛳️🛳️💀🤷🪦🎥🛟🎵🤠📸🎨🧪 A place between places, a song half-remembered, a gift shop at the end of the world. These, and other GAMETHINGS. Titanic II: Orchestra for Dying at Sea was developed and published by flan. It was a finalist for the IGF Nuovo Award in 2023.
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6 months ago
33 minutes 47 seconds

GAMETHING
You have reached GAMETHING, season 10
In which we introduce Season 10 of GAMETHING. We’re trying out something new. Pre-order some trophy wax.
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6 months ago
12 minutes 56 seconds

GAMETHING
End of messages, season 9
In which we are found in translation. 😭🚪🧠🔄🏯🌠💮🛞  These, and other GAMETHINGS.
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8 months ago
32 minutes 7 seconds

GAMETHING
Five Nights at Freddy’ses (2014, 2023)
In which we play and watch Five Nights at Freddy’ses (2014, 2023), take on the night shift, and don't even get to try the pizza. 🧸🧸🧸🧸🧸🧸🧸🧸🧸🧸🧸🧸🧸🧸🧸🧸🐻  These, and other GAMETHINGS. Five Nights at Freddy’s was developed and published by Scott Cawthon. Five Nights at Freddy’s is a movie.
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8 months ago
48 minutes 59 seconds

GAMETHING
Dooms (1993, 2004, 2005, 2016)
In which we play and watch Dooms (1993, 2004, 2005, 2016), and confirm that somehow, it runs on not only a computer but also a DVD player. 📼🏠➖😬🔦🌚📏⏰🦨🤷✂️🎭🪓🧑‍🎨📜🪖🔮 These, and other GAMETHINGS. Doom was developed and published by id Software. Doom 3 was developed by id Software and published by Activision. Doom was developed by id Software and published by Bethesda Softworks. Doom is a movie.
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8 months ago
49 minutes 5 seconds

GAMETHING
Pokémons (1996, 1997)
In which we play and watch Pokémons (1996, 1997), and catch seven. 🧶🟣🐈🧊📦💊🛠️🦗😫🛡️🚀📍🧵🚧💪🏽 These, and other GAMETHINGS. Pokémon: Red was developed by Game Freak and published by Nintendo. Pokémon: Blue was developed by Game Freak and published by Nintendo. Pokémon: Indigo League is a TV show.
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9 months ago
49 minutes 5 seconds

GAMETHING
GAMETHING is an audio book-club about videogames. Each episode, experimental game designer Pippin Barr and oral historian David Wolinsky choose a game to play separately and exchange answering machine messages about it until the tape runs out. The result is a conversation about anything and everything (mostly everything) they find interesting about videogames. Visit us: https://gamething.life Email us: contact@gamething.life Support us: https://patreon.com/othergamethings/