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Fun Problems
AJ Brandon and Peter C. Hayward
76 episodes
1 week ago
Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
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Games
Leisure
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All content for Fun Problems is the property of AJ Brandon and Peter C. Hayward and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
Show more...
Games
Leisure
Episodes (20/76)
Fun Problems
#74 - How to Find, Build, and Run Playtest Groups
Hosts Peter C. Hayward and AJ Brandon walk through how to start, run and grow board game playtest groups; finding people, finding the right location, handling disputes, scheduling games, and balancing in-person vs digital testing. They share real-world examples (Toronto, First Play LA, ProtoTO), safety and inclusivity tips, troubleshooting for long/short games, and best practices for online playtesting tools and communities. https://www.breakmygame.com/ https://virtualplaytesting.com/ Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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1 week ago
1 hour 24 minutes

Fun Problems
#73 - Regretisode
Peter runs through his regrets over the years from design choices, co-design pitfalls, self-publishing mistakes, failed Kickstarters, and the burnout that followed. Together with AJ they help turn this mistakes into actionable advice to avoid falling into the same traps. Episode starts at 12 min 30 seconds. Paranormal Detectives standalone expansion PNP: https://boardgamegeek.com/filepage/249601/paranormal-detectives-2-print-and-play Elans Youtube Channel: https://www.youtube.com/@ElanLeeTim Ferriss podcast: https://open.spotify.com/show/5qSUyCrk9KR69lEiXbjwXM https://www.printrunpodcast.com/Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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2 weeks ago
1 hour 19 minutes

Fun Problems
#72 - Types of Fun
Peter and AJ dissect Daniel Piechnick's "types of fun" framework, exploring 13 varieties grouped into constructive, excitement, social, and emotional categories. They add personal insights, debate nuances, and more! Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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3 weeks ago
1 hour 39 minutes

Fun Problems
#71 - The problem with end game scoring (Game Feedback) Minisode
Peter C. Hayward and AJ Brandon dig into a common design problem: games that keep scoring until the end don't give feedback to players. They discuss practical fixes to give players earlier, clearer feedback and make learning faster and games more accessible. Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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1 month ago
31 minutes

Fun Problems
#70 - An entire episode about taking an action
Peter C. Hayward and AJ Brandon break down action selection systems in games; why constraints and variance make turns interesting and how different systems (worker placement, dice placement, drafting, rondels, time tracks, menus and more) shape player decisions. The episode gives designers practical examples, trade-offs and tips from many published games, plus a publisher note about avoiding thematic overlap, to help you choose the right action system for your game. Mathew Dunstan Elegance Video: https://www.youtube.com/watch?v=goONo66xVAs Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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1 month ago
1 hour 18 minutes

Fun Problems
#69 - Why We Are Ending the Podcast
Peter announces he’s stepping back from board games to explore new creative projects and explains why the podcast will be winding down. Plus a lot more fun than usual to make up for the downer announcement. Please suggest topics to cover before the show ends! Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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2 months ago
42 minutes

Fun Problems
#68 - Listener Questions
Peter C. Hayward and AJ Brandon dive into emergent strategy, how to seed subtle interactions, and how to telegraph systems to players. They answer listener questions on market saturation, the future of board games, and personal careers in design. The hosts give detailed playtesting advice—solo testing, public and cold playtests, TTS tips, teaching techniques, and how to use playtesters effectively—plus anecdotes and practical rules-of-thumb for aspiring designers. Music, guest appearances, and candid conversation round out the episode as the hosts share honest industry insight and hands-on tips for creating and testing great games. Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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2 months ago
1 hour 10 minutes 17 seconds

Fun Problems
#67 - Grab Bag Minisode 2
In this episode AJ and Peter dig into core game-design ideas: the difference between strategy and tactics, how scarcity and tough choices make games engaging, best practices for scoring and playtesting, and designing emergent combos that let players discover clever strategies. Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.comFacebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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2 months ago
45 minutes 29 seconds

Fun Problems
#66 - The Best Design Advice on the Internet – Part 6
The best game design advice on the internet can be found at https://daniel.games/ – we can't recommend it highly enough! This is part 6 of a series where we explore the game design blog "Daniel.Games," written by Daniel Piechnick. Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.comFacebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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3 months ago
1 hour 11 minutes 37 seconds

Fun Problems
#65 - How to make a (DEEP) Childishly Simple Game
This week, we explore the concept of 'childishly simple' games, and how it applies to creating elegant games that seem effortlessly simple but also offer depth. Join us as we share personal anecdotes, dissect both successful and challenging game designs, and discuss the art of simplifying mechanics no matter the weight class of the game. Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.comFacebook/Twitter: @FunProblemsPod
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3 months ago
1 hour 29 minutes 9 seconds

Fun Problems
#64 - Helpful Advice with Tim Armstrong
In this episode of Fun Problems, hosts Peter C. Hayward and guest Tim Armstrong dive deep into the world of game design and publishing. With AJ Brandon absent, Peter brings on Tim, a designer and friend, to explore how their processes differ as they discuss their 10-year journeys in the board game industry. They unpack strategies for pitching to publishers, the value of sell sheets, and why specific design choices are made. Peter also highlights the challenges of maintaining passion in game design while avoiding burnout. Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.comFacebook/Twitter: @FunProblemsPod
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3 months ago
1 hour 27 minutes 46 seconds

Fun Problems
#63 - A Week in the Life of a Game Designer
Join Peter and AJ as they take you behind the curtain to explore a week in the busy life of board game designers. They share their daily routines, challenges, and the creative processes involved in crafting engaging board games.  Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.comFacebook/Twitter: @FunProblemsPod
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4 months ago
1 hour 1 minute 21 seconds

Fun Problems
#62 - Audience Sell-Sheets 3
AJ Brandon, Alex Cutler, and Peter C. Hayward explore what makes an effective sell sheet, providing feedback on listener-submitted examples. Throughout the discussion, they offer actionable advice on how to improve clarity, visual hierarchy, and focus in order to capture the interest of potential publishers.  Sell Sheets: https://tinyurl.com/43r9h7dz Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.comFacebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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4 months ago
1 hour 11 minutes 47 seconds

Fun Problems
#61 - Amazing Board Game Hooks
Today we follow up on an exercise of developing hooks we gave to our community by highlighting the very best we've seen shared in our discord. Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.comFacebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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4 months ago
26 minutes 47 seconds

Fun Problems
#60 - An Entire Episode About Drawing Cards
What is says on the tin. Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.comFacebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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4 months ago
53 minutes 3 seconds

Fun Problems
#59 - The Best Design Advice on the Internet – Part 5
The best game design advice on the internet can be found at https://daniel.games/ – we can't recommend it highly enough! This is part 5 of a series where we explore the game design blog "Daniel.Games," written by Daniel Piechnick. Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.comFacebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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5 months ago
1 hour 11 minutes 21 seconds

Fun Problems
#58 - Audience Sell-Sheets 2
Peter C. Hayward and AJ Brandon explore what makes an effective sell sheet, providing feedback on listener-submitted examples. Throughout the discussion, they offer actionable advice on how to improve clarity, visual hierarchy, and focus in order to capture the interest of potential publishers.  Link to Sell Sheets: https://tinyurl.com/4n85j7vf Fun Problems Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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5 months ago
1 hour 4 minutes 29 seconds

Fun Problems
#57 - How to Balance your Board Game Part 2
The episode delves into the importance of understanding player dynamics, how to tackle randomness, the impact of player skills on balance, and the art of choosing fun over perfect equilibrium. Fun Problems Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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5 months ago
1 hour 17 minutes 57 seconds

Fun Problems
#56 - How to Balance your Board Game Part 1
In this episode of Fun Problems, hosts Peter C. Hayward and AJ Brandon delve deep into the intricacies of balancing game design. They explore the concept of balance from various angles, including strategic collapse, a test of skill, economies, and more to create engaging gameplay. Fun Problems Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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5 months ago
1 hour 15 minutes 7 seconds

Fun Problems
#55 - Catch-Up Mechanisms and Hooks
In this episode of Fun Problems, hosts Peter C. Hayward and AJ Brandon discuss catch-up mechanisms in gaming, such as rubber banding and blue shells. They also dive into an interesting exercise aimed at developing game design concepts through strong hooks. Fun Problems Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
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5 months ago
49 minutes 55 seconds

Fun Problems
Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.