Dungeons and Dragons veteran and Elder Scrolls designer Bruce Nesmith joins the podcast to discuss how to create thrilling RPGs, from book-based LitRPG stories to the beast that is Skyrim and beyond, Nesmith gives invaluable insight into the creation of some of gaming's greats.
To read Nesmith's recent books, check out Glory Seeker here: https://www.amazon.co.uk/Glory-Seeker-Ghouls-LitRPG-Adventure-ebook/dp/B0D94KTJTN
Additionally, check out his other book series, Mischief Maker, here: https://www.amazon.co.uk/Mischief-Maker-Norse-Mythology-Reimagined/dp/195306213X
Alien Isolation and Halo Wars 2 writer Dion Lay tells all about the creation of their two big franchise games. Alongside finding out how the writer got started in the games industry, this episode dives deep into the creation of Creative Assembly's unforgettable horror game and the RTS that saved Xbox's iconic FPS series.
Alex Hernandez, the main actor of Mafia 3's Lincoln Clay and MindsEye's Jacob Diaz, discusses acting in the games industry and the feelings behind being the face of a high-profile failure.
Recorded in November 2024 for another podcast, this rerun is a lengthy chat with Jeff Steitzer, the Voice of God from Xbox's popular Halo series.
After leaving a previous outlet, I retained the rights to all of my previous podcast interviews. As such, they will be re-uploaded here.
This interview is with Thaddeus Sasser, part of the American team that worked on Marvel Rivals. As a Call of Duty and Battlefield veteran, Sasser describes working on multiplayer shooters and teases what would become one of the most played free-to-play games of all time.