Dumb & Dangerous is what happens when half your Dungeons & Dragons party wants to be heroes… and the other half wants to set the tavern on fire just to see what happens.
It’s high-stakes fantasy meets low intelligence rolls in this fast-paced, hilariously off-the-rails actual play podcast. Expect epic quests, ridiculous plans, accidental arson, and at least one player desperately trying to keep things on track.
If you love classic chaotic D&D storytelling, welcome home.
We keep the editing to a minimum so you can feel like you are right there with us!
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Dumb & Dangerous is what happens when half your Dungeons & Dragons party wants to be heroes… and the other half wants to set the tavern on fire just to see what happens.
It’s high-stakes fantasy meets low intelligence rolls in this fast-paced, hilariously off-the-rails actual play podcast. Expect epic quests, ridiculous plans, accidental arson, and at least one player desperately trying to keep things on track.
If you love classic chaotic D&D storytelling, welcome home.
We keep the editing to a minimum so you can feel like you are right there with us!
The gang is back at the castle trying to figure out what happened to the king. They are required to go out and find the forbidden dagger, but trouble erupts amongst the group over a golden egg that Haamnelik and Sir Hogan come across and intend to keep while others have other plans for the egg. It all happens HERE!
The crew head back to the castle to witness an ambush. Alkair is very unpleased the the group with what is found at the castle. Haamnelik and Sir Hogan swear that the goose is back and out to get them. The others find themselves searching the castle trying to search for clues and the prince is hanging by a thread in this week's episode.
The team is at the king's will in this episode. They are sent to rescue the prince from a group of bandits, but the twists and turns make it hard to know what is about to take place!
Reeling from the effects of a cursed blade, Larry requests Baltrazar's help in trying to cure her since he is the one who caused her to be cursed. Larry and Baltrazar go to jail and the only two people left to help are their newly appointed lawyers, Haamnelik and Sir Hogan. Suited up and ready to fight for a great cause, the guys take the case.
In this episode, Baltrazar and Larry get into a bit of a mess when it comes to a new found blade from Larry's good old friend Rory. Madrin is on a hunt for the knife leading to a chase and chaos that could alter the team forever.
The crew returns to the underground cock-fighting ring, only for Sir Hogan to run into his old rival, Randall Primal. What starts as trash talk turns into an arm-wrestling match with the whole tavern watching. Meanwhile, Larry and Baltrazor sneak into the back rooms, stumbling onto secrets that could change the game. Insanity continues here!
The party is bruised, broken, and somehow still alive after going toe to toe with the king’s guard. Beltrazar gets pulled into a wizard feud, Sir Hogan charges headfirst into chaos, and Haamnelik once again proves he’s a punching bag with legs and chickens. Larry’s just trying to keep the group from falling apart.
In this episode, we start off with a foot race between Haamnelik and Sir Hogan. Next we find the group fighting the king's guard, where things do not go according to plan. Also, don't worry, Gertrude and Haamnechick return once again!
Who would have thought that chicken fighting would ever happen? Not us! Check out this episode on how we get into the ring, start a fight in a bar, and what kind of night a few of us have!
The crew is back at it continuing on their journey. In this episode, the journey has trade deals, mocking, a tenseness in the air, and a whole bunch of stupidity. The story keeps getting even dumber and twice as dangerous!
In this episode, the crew comes across a bandit who tries to swindle the crew out of their money. As we all know, a few members refuse to allow that to happen so it gets a little dumb and dangerous!
The crew wakes up to a ruckus with bandits downstairs of their farm inn. Haamnelik reconnects with an old friend that he has not seen in years. This story has fights, confusion, and Haamnelik's big chicken!
The crew are sent on a mission for the king to resolve some issues in a small farm town. There are warnings of bandits, stalls of chickens, and some late night action *wink wink*
This is the first episode of many into the world of Dungeons & Dragons with a dumb twist. Through this first campaign we begin with an introduction to the characters and begin a journey that has many turns and funny moments. We hope you enjoy what is about to be an adventure to say the least!
Dumb & Dangerous is what happens when half your Dungeons & Dragons party wants to be heroes… and the other half wants to set the tavern on fire just to see what happens.
It’s high-stakes fantasy meets low intelligence rolls in this fast-paced, hilariously off-the-rails actual play podcast. Expect epic quests, ridiculous plans, accidental arson, and at least one player desperately trying to keep things on track.
If you love classic chaotic D&D storytelling, welcome home.
We keep the editing to a minimum so you can feel like you are right there with us!