Home
Categories
EXPLORE
True Crime
Comedy
Society & Culture
Business
History
Health & Fitness
Kids & Family
About Us
Contact Us
Copyright
© 2024 PodJoint
Loading...
0:00 / 0:00
Podjoint Logo
US
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts115/v4/c9/10/5c/c9105c1d-64eb-9d62-0949-a08ec7a0e7b9/mza_9310467645383947947.jpg/600x600bb.jpg
Designer Notes
Idle Thumbs
89 episodes
2 weeks ago
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
Show more...
Video Games
RSS
All content for Designer Notes is the property of Idle Thumbs and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
Show more...
Video Games
http://static.idlethumbs.net/img/feeds/9__feed.jpg?1414429873
Designer Notes 81: Jake Solomon - Part 2
Designer Notes
3 hours 13 minutes 37 seconds
1 year ago
Designer Notes 81: Jake Solomon - Part 2
In this episode, Soren interviews veteran game developer Jake Solomon, best known for the XCOM reboot and Midnight Suns. They discuss his first, failed attempt at XCOM, why 75% does not mean 75%, and how many copies of XCOM he sold at Power Gamer in Glen Burnie, MD. This episode was recorded on April 26, 2023.
Designer Notes
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.