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You've Got to Be Critting Me
Travis Stewart
33 episodes
1 week ago
"You've Got to Be Critting Me" is a lively and humor-filled D&D actual-play podcast that follows a group of quirky adventurers as they navigate a mysterious world filled with danger, awkward tavern encounters, and supernatural threats. Across the first few episodes, the team delves into a complex investigation involving strange mutations and missing townsfolk, all while wrestling with their own hilarious character dynamics.

Hosted on Acast. See acast.com/privacy for more information.

Show more...
Comedy Fiction
Fiction,
Drama
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All content for You've Got to Be Critting Me is the property of Travis Stewart and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
"You've Got to Be Critting Me" is a lively and humor-filled D&D actual-play podcast that follows a group of quirky adventurers as they navigate a mysterious world filled with danger, awkward tavern encounters, and supernatural threats. Across the first few episodes, the team delves into a complex investigation involving strange mutations and missing townsfolk, all while wrestling with their own hilarious character dynamics.

Hosted on Acast. See acast.com/privacy for more information.

Show more...
Comedy Fiction
Fiction,
Drama
https://assets.pippa.io/shows/6703582a6f369dd035926f30/1745905127652-32a05e29-941b-4e9b-b4b2-fb142b7c1236.jpeg
Episode 23: New Cape, Who Dis?
You've Got to Be Critting Me
1 hour 54 seconds
3 months ago
Episode 23: New Cape, Who Dis?

The party wakes up after a harrowing night at Jimbo’s farm, where a mysterious giant escaped through a portal but not without promising to return. As Sefi contemplates her mortality and Malcius strums away in quiet reflection, the team regroups at the Lion’s Den for a hearty breakfast (with varying opinions on melons). But the calm doesn’t last long. A secret note appears under Todd’s bread, Thormir gets a new cape (and a new lease on flair), and Shalah, Todd’s impish companion, may have accidentally shoplifted.

Between investigating, shopping for supplies, and narrowly avoiding an arrest over a floating lock, the group begins to piece together that something much bigger is looming behind Jimbo’s livestock problem. Is the town prepared? Are they?


DM: Jeffery Jordan

Malcius: Travis Stewart

Sefi: Morgan Gibson

Thormir: Nick Miller

Todd: Bryce Shearer


Podcast art by Ada Hath


Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music

Additional music and sound effects by Artlist.

Additional DM elements by Loresmyth


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Hosted on Acast. See acast.com/privacy for more information.

You've Got to Be Critting Me
"You've Got to Be Critting Me" is a lively and humor-filled D&D actual-play podcast that follows a group of quirky adventurers as they navigate a mysterious world filled with danger, awkward tavern encounters, and supernatural threats. Across the first few episodes, the team delves into a complex investigation involving strange mutations and missing townsfolk, all while wrestling with their own hilarious character dynamics.

Hosted on Acast. See acast.com/privacy for more information.