
"Deep into that darkness peering, long I stood there wondering, fearing, doubting, listening to Wide Flank..."
Sean and Alon are joined by three-peat guest Hayden aka Hac to dive deep into the darkness that lives eternally within us all. This month's Game Club is 2002's Lovecraftian cult classic Eternal Darkness: Sanity's Requiem, developed by Silicon Knights and published by Nintendo for the Nintendo GameCube.
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Timestamps:
00:00:00 - Intro
00:00:56 - Admin stuff
00:01:18 - What’d you think of the game overall?
00:03:46 - Game overview
00:05:34 - One character vs different characters
00:08:07 - Repetitive areas and overdesigning
00:11:40 - The different colors (ancients)
00:16:26 - Going insane (diegetic insanity)
00:24:19 - What makes repetition interesting in games?
00:34:11 - The spell system
00:47:12 - How much do you need to learn (onboarding?)
00:52:12 - This is such a Video Game
00:59:35 - The camera
01:03:32 - The sound design and fear
01:11:39 - The ending
01:16:59 - Chapter 9 Boss (Black Guardian)
01:23:30 - Sean Cheats
01:33:33 - Mystery package at the door?
01:35:01 - Another game to add insanity effects to
01:39:06 - Hayden Silicon Knights story