What Happened to Chiptune is a podcast about the rise and fall (and rise?) of the chiptune scene where I (Space Town) will be interviewing former and current members of the worldwide scene about their experiences, stories, and histories with chiptune.
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What Happened to Chiptune is a podcast about the rise and fall (and rise?) of the chiptune scene where I (Space Town) will be interviewing former and current members of the worldwide scene about their experiences, stories, and histories with chiptune.
This episode features Liz Ryerson, a musician, game designer and writer. She made Problem Attic, a challenging and thought-provoking game about problematic systems and the ways we navigate through them, and also is the host of the Experimental Games Workshop at the Game Developers Conference in San Francisco. Liz’s work has been foundational in the way I think about art and creativity, and I was so glad to have her on the podcast to talk about her experiences in the chiptune-adjacent OCRemix scene and how those experiences mirror mine in the chiptune scene. Along the way we touch on music scenes more broadly, the shared trajectories of the indie game scene and chiptune, and the role of digital communities in our lives.
What Happened to Chiptune?
What Happened to Chiptune is a podcast about the rise and fall (and rise?) of the chiptune scene where I (Space Town) will be interviewing former and current members of the worldwide scene about their experiences, stories, and histories with chiptune.