Ever notice how interactive video feels great one moment and laggy the next? We dig into why - and what it takes to make streams feel as immediate and fair as a top-tier multiplayer game. Coming from a gaming-first background, we talk candidly about round-trip latency, jitter, and why 30 ms one way is the magic threshold for experiences where people don’t just watch, but participate. We walk through the hard lessons of early cloud gaming, from capex-heavy builds to routing realities, and show...
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Ever notice how interactive video feels great one moment and laggy the next? We dig into why - and what it takes to make streams feel as immediate and fair as a top-tier multiplayer game. Coming from a gaming-first background, we talk candidly about round-trip latency, jitter, and why 30 ms one way is the magic threshold for experiences where people don’t just watch, but participate. We walk through the hard lessons of early cloud gaming, from capex-heavy builds to routing realities, and show...
From VHS Tapes to Huddle: The Evolution of Sports Video Analysis
Voices of Video
54 minutes
3 months ago
From VHS Tapes to Huddle: The Evolution of Sports Video Analysis
Casey Bateman, Principal Engineer at Huddle, reveals how their video platform revolutionized sports analysis by replacing the old system of coaches exchanging physical tapes with instant digital access. Founded in 2006 at the University of Nebraska, Huddle now serves 97% of US high school football programs and has expanded globally to 40+ sports. • Huddle's first client was Nebraska football in 2007, followed by the NY Jets when their coach moved teams • Explosive growth began when targeting...
Voices of Video
Ever notice how interactive video feels great one moment and laggy the next? We dig into why - and what it takes to make streams feel as immediate and fair as a top-tier multiplayer game. Coming from a gaming-first background, we talk candidly about round-trip latency, jitter, and why 30 ms one way is the magic threshold for experiences where people don’t just watch, but participate. We walk through the hard lessons of early cloud gaming, from capex-heavy builds to routing realities, and show...