Ever notice how interactive video feels great one moment and laggy the next? We dig into why - and what it takes to make streams feel as immediate and fair as a top-tier multiplayer game. Coming from a gaming-first background, we talk candidly about round-trip latency, jitter, and why 30 ms one way is the magic threshold for experiences where people don’t just watch, but participate. We walk through the hard lessons of early cloud gaming, from capex-heavy builds to routing realities, and show...
All content for Voices of Video is the property of NETINT Technologies and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Ever notice how interactive video feels great one moment and laggy the next? We dig into why - and what it takes to make streams feel as immediate and fair as a top-tier multiplayer game. Coming from a gaming-first background, we talk candidly about round-trip latency, jitter, and why 30 ms one way is the magic threshold for experiences where people don’t just watch, but participate. We walk through the hard lessons of early cloud gaming, from capex-heavy builds to routing realities, and show...
600 Channels, 1 Server - Reimagining Video Processing for Sustainability
Voices of Video
32 minutes
3 months ago
600 Channels, 1 Server - Reimagining Video Processing for Sustainability
Hardware acceleration is changing the economics of video delivery, and Scalstrm is at the forefront of this revolution. After showcasing their just-in-time transcoding solution at NAB, Dominic returns to Voices of Video to share how they've partnered with NetInt to create a groundbreaking platform that's already winning customer deployments. • Scalstrm built their transcoding solution from scratch without relying on open-source components • Their migration from software to hardware accelerat...
Voices of Video
Ever notice how interactive video feels great one moment and laggy the next? We dig into why - and what it takes to make streams feel as immediate and fair as a top-tier multiplayer game. Coming from a gaming-first background, we talk candidly about round-trip latency, jitter, and why 30 ms one way is the magic threshold for experiences where people don’t just watch, but participate. We walk through the hard lessons of early cloud gaming, from capex-heavy builds to routing realities, and show...