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Virtual Production Talks
SMUELDigital
20 episodes
4 days ago
Welcome to VP Talks, an AI generated podcast and your resource for exploring the cutting-edge world of virtual production! In each episode we delve into key topics such as in-camera visual effects (ICVFX), LED volumes, real-time rendering, motion capture and the latest trends in the film and games industries. Our discussions bring together insights from industry experts and highlight breakthroughs in technology, workflow and creative possibilities. Disclaimer: Please be aware that this podcast is for entertainment purpose only.
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Technology
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All content for Virtual Production Talks is the property of SMUELDigital and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Welcome to VP Talks, an AI generated podcast and your resource for exploring the cutting-edge world of virtual production! In each episode we delve into key topics such as in-camera visual effects (ICVFX), LED volumes, real-time rendering, motion capture and the latest trends in the film and games industries. Our discussions bring together insights from industry experts and highlight breakthroughs in technology, workflow and creative possibilities. Disclaimer: Please be aware that this podcast is for entertainment purpose only.
Show more...
Technology
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Is 3DGRT, a ray-tracing method for particle-based scenes, a game changer and a new standard?
Virtual Production Talks
19 minutes 5 seconds
7 months ago
Is 3DGRT, a ray-tracing method for particle-based scenes, a game changer and a new standard?

The hosts discuss NVIDIA and University of Toronto's research on novel rendering techniques utilizing 3D Gaussian splatting. They introduce 3DGRT, a ray-tracing method for particle-based scenes, enabling advanced effects and handling distorted cameras more effectively than rasterization. To address 3DGRT's speed limitations, the creators of 3DGUT, which uses an unscented transform within a rasterization framework to also support distorted cameras and secondary rays. The 3dgrut GitHub repository offers the official implementations of both 3DGRT and 3DGUT, along with a hybrid approach called 3DGRUT, combining their strengths. The NVIDIA Toronto AI Lab page lists researchers and projects, highlighting their work in machine learning for computer graphics and mentioning the publications introducing 3DGRT and 3DGUT.

Virtual Production Talks
Welcome to VP Talks, an AI generated podcast and your resource for exploring the cutting-edge world of virtual production! In each episode we delve into key topics such as in-camera visual effects (ICVFX), LED volumes, real-time rendering, motion capture and the latest trends in the film and games industries. Our discussions bring together insights from industry experts and highlight breakthroughs in technology, workflow and creative possibilities. Disclaimer: Please be aware that this podcast is for entertainment purpose only.