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two & a half gamers
Lancaric.me
337 episodes
2 days ago
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!
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Video Games
Leisure
RSS
All content for two & a half gamers is the property of Lancaric.me and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!
Show more...
Video Games
Leisure
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🏰👠 The Tower GD Masterclass Review: The ultimate Cinderella story
two & a half gamers
50 minutes 23 seconds
4 weeks ago
🏰👠 The Tower GD Masterclass Review: The ultimate Cinderella story

We break down The Tower - an idle-defense hybrid that turned a solo dev into a millionaire.

We spoke directly with Anthony (Tech Tree Games) about design, monetization, and UA strategy.


🔥 Topics covered:


4-person team, 25 contractors


$80K/day revenue, 10% ads, FastSpring web store


Best-performing creative = the dev himself


How “The Perfect Tower” inspired this hit


💬 Quote:


“The Tower proves you don’t need art to make art.” - Matej Lančarič


“The Tower” by Tech Tree Games is the ultimate underdog success story:

a solo dev project turned $50M+ global hit built by four full-time employees and 25 contractors.


The game proves that mechanical depth, community obsession, and smart UA execution can outperform big studios — even with zero art and an Excel-like UI.


Three years after launch, The Tower still breaks records, generating up to $80K/day, driven by organic community power and a dedicated creator-led UA ecosystem.


“This is the Stardew Valley of mobile free-to-play.” - Jakub Remiar


Get our MERCH NOW: 25gamers.com/shop

--------------------------------------

PVX Partners offers non-dilutive funding for game developers.

Go to: https://pvxpartners.com/

They can help you access the most effective form of growth capital once you have the metrics to back it.

- Scale fast

- Keep your shares

- Drawdown only as needed

- Have PvX take downside risk alongside you

+ Work with a team entirely made up of ex-gaming operators and investors

---------------------------------------

For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.

Our sponsor FastSpring:

Has delivered D2C at scale for over 20 years

They power top mobile publishers around the world

Launch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.

---------------------------------------

This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.

Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠


Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg


Chapters


00:00 Introduction to the Podcast and Game Overview

02:14 Game Design Insights and Unique Features

06:22 Gameplay Mechanics and Strategies

14:31 In-Depth Game Analysis and Features

18:01 Game Mechanics and Optimization Strategies

22:50 Ad Revenue and Monetization Strategies

27:59 Game Design Inspirations and Core Mechanics

34:05 Community Engagement and Game Evolution

39:07 Game Design Excellence and Community Engagement

42:18 Creative Strategies in Game Marketing

45:42 The Cinderella Story of Game Development

49:33 Building a Strong Community and User Acquisition



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Matej Lancaric

User Acquisition & Creatives Consultant

⁠https://lancaric.me

Felix Braberg

Ad monetization consultant

⁠https://www.felixbraberg.com

Jakub Remiar

Game design consultant

⁠https://www.linkedin.com/in/jakubremiar

---------------------------------------

Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

Hit the Subscribe button on YouTube, Spotify, and Apple!

Please share feedback and comments - matej@lancaric.me

---------------------------------------

If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej Lancaric

two & a half gamers
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!