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two & a half gamers
Lancaric.me
337 episodes
2 days ago
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!
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Video Games
Leisure
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All content for two & a half gamers is the property of Lancaric.me and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!
Show more...
Video Games
Leisure
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🤖 Ignore AI Ads now, regret it in 2026: AI creative trends
two & a half gamers
41 minutes 37 seconds
1 month ago
🤖 Ignore AI Ads now, regret it in 2026: AI creative trends

We go two and a half steps ahead into the new era of AI-generated creatives - dissecting what’s trending, which studios are using them, and what it means for the future of game marketing.


Key insights:


Adoption is rising


In 2024 only a handful of studios used AI for hooks.


By late 2025, top performers such as Lands of Jail, King Shot, and Rise of Castles will be fully embracing AI-assisted pipelines.


Jakub predicts 50% of all mobile ads will be AI-driven by end of 2026.


AI Creative Formats Taking Over


Hooks: 60–70% of AI output focuses on hyper-realistic or surreal opening shots.


Full Creatives: Only ~30–40%, limited by coherence and model smoothness.


Transitions are now indistinguishable from live action - especially in POV-style TikTok ads.


Contrast Art Styles: Realistic → cartoon → pixel mashups catch the eye.


POV Narratives: First-person sequences with “AI girlfriend” narration dominate TikTok.


Localization via AI: Same creative, instantly re-rendered for JP, KR, EN markets.


Freeze/Prison Metas: Prison Life-style “frozen prisoner” AI scenes trending hard.


“No Ads” UGC Spoofs: King Shot’s “no ads” meme now a running trend.


Brain Rot & Chaos: nonsensical motion = attention-grabbing hook.


AI Interviews: VEO3 and Kling 2.5 are redefining talking-head realism.


Kling 2.5 = new industry benchmark (4x cheaper, faster scene rendering).


2025: AI is mainly used for hooks.


2026: Half of all creatives will be AI-produced end-to-end.


Takeaway: AI creatives are here, fast, and chaotic. The best teams use them not to replace creativity, but to scale it.


Get our MERCH NOW: 25gamers.com/shop

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Go to: https://pvxpartners.com/

They can help you access the most effective form of growth capital once you have the metrics to back it.

- Scale fast

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- Drawdown only as needed

- Have PvX take downside risk alongside you

+ Work with a team entirely made up of ex-gaming operators and investors

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For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.

Our sponsor FastSpring:

Has delivered D2C at scale for over 20 years

They power top mobile publishers around the world

Launch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.

---------------------------------------

This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.

Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠


Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg


Chapters


00:00 Introduction to AI Creatives

03:52 Current Trends in AI Creatives

06:24 The Evolution of Art Styles in AI

12:01 AI Creatives and Marketing Strategies

14:46 Localization and Cultural Adaptation in AI

22:52 The Rise of AI in Creative Content

28:01 The Evolution of Game Graphics and AI

31:21 The Future of AI in Advertising

37:38 Predictions for AI in the Creative Industry

---------------------------------------

Matej Lancaric

User Acquisition & Creatives Consultant

⁠https://lancaric.me

Felix Braberg

Ad monetization consultant

⁠https://www.felixbraberg.com

Jakub Remiar

Game design consultant

⁠https://www.linkedin.com/in/jakubremiar


Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

Hit the Subscribe button on YouTube, Spotify, and Apple!

Please share feedback and comments - matej@lancaric.me

two & a half gamers
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!