The journey to Silverport continues—but the road ahead is far from safe. As dusk falls, the caravan encounters a makeshift toll station run by a group of self-proclaimed “soldiers of the King of Avalon.” There’s just one problem: there is no King of Avalon. Holden steps forward to test their bluff, psychic blades gleaming in the fading light. When words fail, chaos erupts. Spells fly. Snowballs swarm. And one Misty Step later, the would-be bandits realize they’ve picked a fight with the wrong...
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The journey to Silverport continues—but the road ahead is far from safe. As dusk falls, the caravan encounters a makeshift toll station run by a group of self-proclaimed “soldiers of the King of Avalon.” There’s just one problem: there is no King of Avalon. Holden steps forward to test their bluff, psychic blades gleaming in the fading light. When words fail, chaos erupts. Spells fly. Snowballs swarm. And one Misty Step later, the would-be bandits realize they’ve picked a fight with the wrong...
The adventurers finally unlock the sealed stone door deep beneath the Broken Circle, revealing a chamber lined with lunar columns and a crystal pulsing with silver and violet light. But what guards it is no simple sentinel—it is a chained figure of bone, hair like silver, draped in ceremonial robes, and bound by spectral chains. Its warning is clear: “You carry the key. The seal must not break.” What follows is chaos. In this high-stakes episode of Twenty Sides: The Nexus, the party: Solves a...
Twenty Sides: A DnD Podcast
The journey to Silverport continues—but the road ahead is far from safe. As dusk falls, the caravan encounters a makeshift toll station run by a group of self-proclaimed “soldiers of the King of Avalon.” There’s just one problem: there is no King of Avalon. Holden steps forward to test their bluff, psychic blades gleaming in the fading light. When words fail, chaos erupts. Spells fly. Snowballs swarm. And one Misty Step later, the would-be bandits realize they’ve picked a fight with the wrong...