Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!
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Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!
TCW Podcast Episode 240 - Nintendo: Playing with Mii & Wii
From DS touch-and-stylus play to living-room motion, we trace Nintendo's road to Wii. Nintendogs and Brain Age broadened the audience to parents and grandparents. After cold receptions at Microsoft and Sony, inventor Tom Quinn's Gyration motion tech found a home at Nintendo, and internal prototypes were so fun they became Wii Sports, Wii Play, and Wii Fit. The reveal timeline runs from Reggie Fils-Aime's 2004 E3 DS debut and "Revolution" tease, to a controller-free console showing at E3 2005, to the surprise Wii Remote reveal during Iwata's Tokyo Game Show keynote, and the full unveiling at E3 2006. Built on refined GameCube internals, the Wii favored low cost, low noise, and always-on convenience, with Miis inspired by Japanese wooden dolls (Kokeshi) and a channel interface modeled on a TV wall to invite quick, family-friendly play.
Iwata Asks: https://iwataasks.nintendo.com/Nintendogs (DS): https://www.youtube.com/watch?v=hb5j2v10eYsNintendogs (DS): https://www.youtube.com/watch?v=hb5j2v10eYs
Brain Age (DS): https://www.youtube.com/watch?v=8EeU92dl9ME
Donkey Kong Bongos & Donkey Konga: https://www.youtube.com/watch?v=64YSuP6G1Uw
Wii Sports: https://www.youtube.com/watch?v=vp9l7J6w9iE
Wii Play: https://www.youtube.com/watch?v=gfz-l5GI-v4
Wii Fit: https://www.youtube.com/watch?v=SDfXealVJyg
Kokeshi Dolls: https://www.youtube.com/watch?v=Z2NIA5GNvfoNintendo Wii User Interface Tour: https://www.youtube.com/watch?v=NCU1gB3Xdv4
E3 2004 Reggie Fils-Aimé: https://www.youtube.com/watch?v=89GB6bC9_N4
E3 2004 Satoru Iwata Revolution: https://www.youtube.com/watch?v=33BGyhn_rywE3 2005 Nintendo Revolution (Wii): https://www.youtube.com/watch?v=qt8CBYAnMYc
Nintendo - Tokyo Game Show 2005: https://www.youtube.com/watch?v=RdgW4Ox71fw
E3 2006 Sony Ridge Racer!: https://www.youtube.com/watch?v=eaBUeINW_3s
E3 2006 Sony Press Conference: https://www.youtube.com/watch?v=jaWptXzfEToE3 2006 Nintendo Press Conference: https://www.youtube.com/watch?v=e1Ldhg7swgA
Wii Console and Accessories (E3 2006): https://www.youtube.com/watch?v=2pOGKxFD1C8
Wii Commercials: https://www.youtube.com/watch?v=hLOccBorPsA
Wii Would Like to Play: https://www.youtube.com/watch?v=QBOFhmjTgvY
Link's Crossbow Training: https://www.youtube.com/watch?v=hHgyRGeUKxg
New episodes are on the 1st and 15th of every month!
TCW Email: feedback@theycreateworlds.com
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
They Create Worlds
Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!