Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!
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Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!
TCW Podcast Episode 230 - Crafting the World of WarCraft
World of Warcraft has stood the test of time for twenty years, and now we can explore the fascinating history behind its creation. The developers drew inspiration from MMOs like Ultima Online, EverQuest, Anarchy Online, Dark Age of Camelot, and more, incorporating what they loved while tackling unique challenges. From art style and storytelling to quest design, factions, and PvP, every aspect of the game presented obstacles to overcome. Despite launching with several rushed elements, WoW captivated a gaming audience eager for an accessible MMO—and went on to set records for years to come
TCW 054 - Blizzard: Vikings and WarCraft: https://podcast.theycreateworlds.com/e/blizzard-vikings-and-warcraft/
TCW 055 - Blizzard: Hellfire and The World… of WarCraft: https://podcast.theycreateworlds.com/e/blizzard-hellfire-and-the-world%E2%80%A6-of-warcraft/
How to play Necromunda: https://www.youtube.com/watch?v=kqAxPXd5y8g
Place Nice: The Rise, Fall, and Future of Blizzard Entertainment (Affiliate): https://amzn.to/41MvT5c
The WoW Diary: A Journal of Computer Game Development [Second Edition] (Affiliate): https://amzn.to/4kzpxNT
EverQuest Launch Video: https://www.youtube.com/watch?v=7AJdrc8ZsEITCW 219 - Diablo 1: https://podcast.theycreateworlds.com/e/diablo-1/
TCW 220 - Diablo 2: https://podcast.theycreateworlds.com/e/diablo-2/
A Brief History of Chess: https://www.youtube.com/watch?v=YeB-1F-UKO0
Tabula Rasa Gameplay: https://www.youtube.com/watch?v=LGQ0Nb3U9kw
Tabula Rasa Box Art: https://cdn.mobygames.com/covers/4266351-richard-garriotts-tabula-rasa-pre-order-bonus-pack-windows-front.jpg
World of Warcraft Box Art: https://i.etsystatic.com/19063773/r/il/3b9985/2196312265/il_fullxfull.2196312265_13ii.jpg
WarCraft 1 Intro: https://www.youtube.com/watch?v=SA40KEDV6Dc
WoW V0.53: https://www.youtube.com/watch?v=RszVOPx1apI&t=0s
Duskwood Retrospective: https://www.youtube.com/watch?v=S2suPQAZMqc
TCW 030 - Doom!: https://podcast.theycreateworlds.com/e/doom-1479057917/
Ed Bighead Campaign: https://www.facebook.com/RememberWhenNick/videos/remember-when-bigheads-campaign/279376435941596/
Snow White Trailer (1937): https://www.youtube.com/watch?v=L16P0rip9E4
13th Warrior Cave: https://www.youtube.com/watch?v=CTVze7cfwWU
New episodes are on the 1st and 15th of every month!
TCW Email: feedback@theycreateworlds.com
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode
Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
They Create Worlds
Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!