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S02E17 - Profit - Bridging the knowledge gap on Gaming or: Why gaming is the new and improved entertainment industry?
The Supply Chain Dialogues
22 minutes 27 seconds
1 year ago
S02E17 - Profit - Bridging the knowledge gap on Gaming or: Why gaming is the new and improved entertainment industry?
Takeaways
- Engaging games require elements such as intuitive user interfaces, smooth movement, and the ability for players to express themselves.
- Mobile gaming is the most profitable sector in the gaming industry, followed by PC and console gaming.
- Popular games stand out due to factors like engaging gameplay, regular updates, and the use of battle pass systems.
- Key players such as Tencent, Sony, Microsoft, Electronic Arts, Activision Blizzard, and Nintendo dominate the gaming industry.
- Gaming can develop transferable skills like teamwork, problem-solving, determination, and stamina.
- Trends such as bigger experiences on mobile platforms, interactive, cooperative games, and the application of operations management techniques for better game launches will shape the future of gaming.