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The Supply Chain Dialogues
helmig advisory AG
49 episodes
2 months ago
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S02E17 - Profit - Bridging the knowledge gap on Gaming or: Why gaming is the new and improved entertainment industry?
The Supply Chain Dialogues
22 minutes 27 seconds
1 year ago
S02E17 - Profit - Bridging the knowledge gap on Gaming or: Why gaming is the new and improved entertainment industry?
Takeaways - Engaging games require elements such as intuitive user interfaces, smooth movement, and the ability for players to express themselves. - Mobile gaming is the most profitable sector in the gaming industry, followed by PC and console gaming. - Popular games stand out due to factors like engaging gameplay, regular updates, and the use of battle pass systems. - Key players such as Tencent, Sony, Microsoft, Electronic Arts, Activision Blizzard, and Nintendo dominate the gaming industry. - Gaming can develop transferable skills like teamwork, problem-solving, determination, and stamina. - Trends such as bigger experiences on mobile platforms, interactive, cooperative games, and the application of operations management techniques for better game launches will shape the future of gaming.
The Supply Chain Dialogues