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The Punished Podcast
The Punished Backlog
21 episodes
3 weeks ago
Welcome to The Punished Podcast. Each month, our team will discuss the latest trends and topics in video games. We'll also be inducting games (and systems) into our ever-growing "Punished Backlog Hall of Fame." Listen to us here, or read along over at https://punishedbacklog.com.
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Video Games
TV & Film,
Leisure
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All content for The Punished Podcast is the property of The Punished Backlog and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Welcome to The Punished Podcast. Each month, our team will discuss the latest trends and topics in video games. We'll also be inducting games (and systems) into our ever-growing "Punished Backlog Hall of Fame." Listen to us here, or read along over at https://punishedbacklog.com.
Show more...
Video Games
TV & Film,
Leisure
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The Punished Podcast: Episode 6 – Pokémon
The Punished Podcast
1 hour 34 minutes 25 seconds
1 year ago
The Punished Podcast: Episode 6 – Pokémon

The Pokémon franchise turns 28 this month (and 25 in North America, specifically)! The Punished Podcast crew celebrates Pikachu and co. with this 90-minute episode. 



The Punished Podcast Episode 6



For episode 6 of The Punished Podcast, we chat about all things Pokémon. We discuss the strengths of the classic video game formula, reflect on our favorite ‘mon, debate innovations over the years, and share fond memories. And, of course, we had to talk about Palworld, a game that’s made news for being “Pokémon with guns.” 



Whether you’re a longtime fan of the series or a casual player, a parent or a child, you’ll find something that resonates with you in this super-Lightning-Bolt-charged episode of the podcast. 







MP3 Download | Spotify | Apple Podcasts



Amanda Tien | David Silbert | Kei Isobe | Sam Martinelli | Jason Toro



Some excerpts from our conversation:




* Kei: “Nintendo tends to struggle [with a balance between casual and hardcore players] because they make deep games which invites intense effort… Pokémon is probably the deepest turn-based competitive gaming experience out there right now. There’s so many variables. They’ve intentionally—or unintentionally—created a very, very layered and complex game. Maybe they wish they didn’t.”



* Amanda: “These are games that are ultimately–I think–designed for children, or meant to be easier. Pokémon is a game that’s can be accessible for young people as an entry point into gaming. Into battling, into more serious games. Can you level up? Can you gather and manage an inventory? Can you plan out and advance a [battle] strategy?”



* Sam: “The thing I really don’t like [in the series’ changes] is that, after Gen 2, they put a lot more effort into classic RPG storytelling. You’re not just a guy getting badges and trying to catch ’em all, but there’s also some meta plot happening. It’s not just Team Rocket. It’s some bigger deal happening. And to me, it’s never interesting. It’s never written well enough… It goes back to what we were talking about, that it’s hard to make a game that satisfies everyone.”



* David: “I accidentally released my starter into the wild, so I decided to main a Graveler and raise that to Level 100 throughout the game.”



* Jason: “I’ve been enjoying playing it with my group of fans. Palworld would be fantastic if it wasn’t for its attempts at being ‘evil.’ Palworld takes a lot of mechanics from other games…but it comes together in such a unique way that it’s pretty obvious as to why it’s so successful.”




Timestamps






* 0:00 — Intro



* 4:30 — What was your first Pokémon game?



The Punished Podcast
Welcome to The Punished Podcast. Each month, our team will discuss the latest trends and topics in video games. We'll also be inducting games (and systems) into our ever-growing "Punished Backlog Hall of Fame." Listen to us here, or read along over at https://punishedbacklog.com.