Video game adaptations span far more than just TV. From
Mario to Tomb Raider, so many of our favorite franchises have hit the silver screen — to middling results. For so long, video game movies have been seen as a bit of a curse. No matter where you look, there’s a Hollywood adaptation that seems to have lost the plot of a game series you grew up on.
Recently, however, it seems we’re at a turning point. The Fallout and Last of Us shows are great examples, but we’ve also seen an
animated take on Castlevania, a gorgeous League of Legends side story in the form of
Arcane, a Cyberpunk anime, and so much more. The world of gaming continues to expand, and the quality of these adaptations is only improving. Let’s discuss.
– David Silbert, Editor
The Punished Podcast Episode 21
David Silbert |
Donovan Harrell |
Sam Martinelli |
Gary Wilson |
Vaughn Hunt
MP3 Download |
Spotify |
Apple Podcasts
Note: This episode contains swearing and sexual references.
Timestamps
* 0:00 – Introductions
* 7:15 – Adaptations: What Makes Them Work?
* 16:32 – Devil May Cry Deep Dive
* 25:50 – Why Video Game Adaptations Are Difficult to Get Right
* 34:22 – What Do “Good” Adaptations Look Like and Why
* 56:30 – Mediums: TV and Film
* 1:16:00 – Mediums: Board Games, Music, Books, and More
* 1:27:40 – Adaptations We Hope To See
* 1:30:18 – Outro: Best Adaptations We Recommend + What We’re Watching + Playing
Music Credits
*
Opening Theme Song for Season 1 of Fallout (2024) on Amazon, composed by Ramin Djawadi
*
Trailer for Netflix’s Devil May Cry (2025) anime, which featured Papa Roach’s “Last Resort,” with composition by Power Glove
*
Mega Ran’s “Cloud Strife feat. ConSoul” (2021) from Black Materia: The Remake Album, featuring music composed by Masashi Hamauzu and Mitsuto Suzuki from Final Fantasy VII Remake (2020)