A long form podcast that analyzes the intersection between gameplay and narrative. Hosts Blake Guthrie and Preston Johnson aim to answer a simple question. How do game mechanics tell stories?
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A long form podcast that analyzes the intersection between gameplay and narrative. Hosts Blake Guthrie and Preston Johnson aim to answer a simple question. How do game mechanics tell stories?
In this month's episode of the Ludonarrative Podcast, Blake and Preston spend time unraveling the hauntingly beautiful "Shadow of the Colossus" (2005). This game, designed by Fumito Ueda, adheres to the design principle, "design by subtraction." The game's mechanics come alive, even today, as we anticipate the forthcoming redesigned release for the PS4. Check back with Epilogue this month for more on "Shadow of the Colossus."
The Ludonarrative Podcast
A long form podcast that analyzes the intersection between gameplay and narrative. Hosts Blake Guthrie and Preston Johnson aim to answer a simple question. How do game mechanics tell stories?