A long form podcast that analyzes the intersection between gameplay and narrative. Hosts Blake Guthrie and Preston Johnson aim to answer a simple question. How do game mechanics tell stories?
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A long form podcast that analyzes the intersection between gameplay and narrative. Hosts Blake Guthrie and Preston Johnson aim to answer a simple question. How do game mechanics tell stories?
In this month's episode of the Ludonarrative Podcast, Blake and Preston endure Lisa: the Painful (2014). Lisa is an RPG that severely punishes its players. The game mechanics are all about loss, trauma, and psychological instability. Lisa, created by Austin Jorgensen, demonstrates how a video game can take away control and still tell its story.
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Buy Widdly 2 Diddly's soundtrack: widdly2diddly.bandcamp.com
The Ludonarrative Podcast
A long form podcast that analyzes the intersection between gameplay and narrative. Hosts Blake Guthrie and Preston Johnson aim to answer a simple question. How do game mechanics tell stories?