A long form podcast that analyzes the intersection between gameplay and narrative. Hosts Blake Guthrie and Preston Johnson aim to answer a simple question. How do game mechanics tell stories?
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A long form podcast that analyzes the intersection between gameplay and narrative. Hosts Blake Guthrie and Preston Johnson aim to answer a simple question. How do game mechanics tell stories?
In this month's episode of the Ludonarrative Podcast, Blake and Preston explore the fantastical world of Journey (2012). Journey is a beautifully ethereal and independent quest through a desertous seascape. The game mechanics teach the player that the world is to be navigated, not hid from. Journey, created by Thatgamecompany, accomplishes what most AAA titles fail to: an emotional experience.
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Buy Journey's soundtrack: austinwintory.bandcamp.com/album/journey
The Ludonarrative Podcast
A long form podcast that analyzes the intersection between gameplay and narrative. Hosts Blake Guthrie and Preston Johnson aim to answer a simple question. How do game mechanics tell stories?