Hello everyone! I’m proud to announce that Episode 0 of my new project, The Itchy, Tasty Podcast is now out for your listening pleasure!
This episode was made possible thanks to my great friend, game tech analyst John Linneman (@dark1x). We spend 90 minutes discussing various ports of Resident Evil games released over the last 22 years - from Resident Evil on Sega Saturn to Resident Evil 2 on Nintendo 64, Resident Evil 4 on PlayStation, Resident Evil Revelations 2 on PlayStation Vita, and more!
This is my first time ever launching a self-made podcast, and it’s been challenging. So please forgive me for the various audio issues with the main segment. Please leave your feedback below or tweet at me (@cvxfreak) so we can make this podcast even better!
The podcast for this theme was composed by Ms. Akari Kaida, an ex-Capcom composer who worked on the original Resident Evil (the ceiling trap room theme), OKAMI, the Mega Man series and more! She’s on Twitter at @AkariKaida speaks English, so give her a shoutout!
Finally, @CarcinogenSDA and I are running a campaign to give away two signed copies of Resident Evil 3: Nemesis by its Director, Kazuhiro Aoyama! We recently ran a stream of the game with Aoyama-san, where he was kind enough to give us his impressions and anecdotes of the game’s development.
Timestamps:
00:30 - Introduction
05:00 - Resident Evil on Sega Saturn
10:10 - Resident Evil 2 on Sega Saturn
14:20 - Resident Evil 2 on Tiger Game.com
17:45 - Resident Evil 2 on Nintendo 64
26:40 - Resident Evil 0 on Nintendo 64
28:36 - Resident Evil 2 on Dreamcast
34:40 - Resident Evil 3: Nemesis on PlayStation, Dreamcast, PC and GameCube
38:35 - Resident Evil CODE: Veronica X on PlayStation 2
44:30 - Resident Evil CODE: Veronica X on GameCube
45:50 - Resident Evil CODE: Veronica X HD for PlayStation 3 and Xbox 360
49:12 - Resident Evil CODE: Veronica X for PlayStation 4 (PS2 Classics)
52:20 - Resident Evil 4 on PlayStation 2
1:02:57 - Resident Evil 4 on Windows PC (2007 version)
1:04:10 - Resident Evil 4 Mobile Edition
1:06:10 - Resident Evil Degeneration for mobile phones
1:06:27 - Resident Evil 4 Wii edition
1:09:25 - Resident Evil 4 HD for PlayStation 3 and Xbox 360
1:11:45 - Resident Evil Chronicles HD Selection for PlayStation 3
1:12:22 - Resident Evil: Deadly Silence for Nintendo DS
1:17:07 - Modern Ports/HD Remasters
1:20:10 - Resident Evil 7 Biohazard cloud version for Nintendo Switch
1:22:30 - Resident Evil Revelations 2 for PlayStation Vita
1:26:50 - Closing Comments
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Hello everyone! I’m proud to announce that Episode 0 of my new project, The Itchy, Tasty Podcast is now out for your listening pleasure!
This episode was made possible thanks to my great friend, game tech analyst John Linneman (@dark1x). We spend 90 minutes discussing various ports of Resident Evil games released over the last 22 years - from Resident Evil on Sega Saturn to Resident Evil 2 on Nintendo 64, Resident Evil 4 on PlayStation, Resident Evil Revelations 2 on PlayStation Vita, and more!
This is my first time ever launching a self-made podcast, and it’s been challenging. So please forgive me for the various audio issues with the main segment. Please leave your feedback below or tweet at me (@cvxfreak) so we can make this podcast even better!
The podcast for this theme was composed by Ms. Akari Kaida, an ex-Capcom composer who worked on the original Resident Evil (the ceiling trap room theme), OKAMI, the Mega Man series and more! She’s on Twitter at @AkariKaida speaks English, so give her a shoutout!
Finally, @CarcinogenSDA and I are running a campaign to give away two signed copies of Resident Evil 3: Nemesis by its Director, Kazuhiro Aoyama! We recently ran a stream of the game with Aoyama-san, where he was kind enough to give us his impressions and anecdotes of the game’s development.
Timestamps:
00:30 - Introduction
05:00 - Resident Evil on Sega Saturn
10:10 - Resident Evil 2 on Sega Saturn
14:20 - Resident Evil 2 on Tiger Game.com
17:45 - Resident Evil 2 on Nintendo 64
26:40 - Resident Evil 0 on Nintendo 64
28:36 - Resident Evil 2 on Dreamcast
34:40 - Resident Evil 3: Nemesis on PlayStation, Dreamcast, PC and GameCube
38:35 - Resident Evil CODE: Veronica X on PlayStation 2
44:30 - Resident Evil CODE: Veronica X on GameCube
45:50 - Resident Evil CODE: Veronica X HD for PlayStation 3 and Xbox 360
49:12 - Resident Evil CODE: Veronica X for PlayStation 4 (PS2 Classics)
52:20 - Resident Evil 4 on PlayStation 2
1:02:57 - Resident Evil 4 on Windows PC (2007 version)
1:04:10 - Resident Evil 4 Mobile Edition
1:06:10 - Resident Evil Degeneration for mobile phones
1:06:27 - Resident Evil 4 Wii edition
1:09:25 - Resident Evil 4 HD for PlayStation 3 and Xbox 360
1:11:45 - Resident Evil Chronicles HD Selection for PlayStation 3
1:12:22 - Resident Evil: Deadly Silence for Nintendo DS
1:17:07 - Modern Ports/HD Remasters
1:20:10 - Resident Evil 7 Biohazard cloud version for Nintendo Switch
1:22:30 - Resident Evil Revelations 2 for PlayStation Vita
1:26:50 - Closing Comments
Hello everyone! I’m proud to announce that Episode 0 of my new project, The Itchy, Tasty Podcast is now out for your listening pleasure!
This episode was made possible thanks to my great friend, game tech analyst John Linneman (@dark1x). We spend 90 minutes discussing various ports of Resident Evil games released over the last 22 years - from Resident Evil on Sega Saturn to Resident Evil 2 on Nintendo 64, Resident Evil 4 on PlayStation, Resident Evil Revelations 2 on PlayStation Vita, and more!
This is my first time ever launching a self-made podcast, and it’s been challenging. So please forgive me for the various audio issues with the main segment. Please leave your feedback below or tweet at me (@cvxfreak) so we can make this podcast even better!
The podcast for this theme was composed by Ms. Akari Kaida, an ex-Capcom composer who worked on the original Resident Evil (the ceiling trap room theme), OKAMI, the Mega Man series and more! She’s on Twitter at @AkariKaida speaks English, so give her a shoutout!
Finally, @CarcinogenSDA and I are running a campaign to give away two signed copies of Resident Evil 3: Nemesis by its Director, Kazuhiro Aoyama! We recently ran a stream of the game with Aoyama-san, where he was kind enough to give us his impressions and anecdotes of the game’s development.
Timestamps:
00:30 - Introduction
05:00 - Resident Evil on Sega Saturn
10:10 - Resident Evil 2 on Sega Saturn
14:20 - Resident Evil 2 on Tiger Game.com
17:45 - Resident Evil 2 on Nintendo 64
26:40 - Resident Evil 0 on Nintendo 64
28:36 - Resident Evil 2 on Dreamcast
34:40 - Resident Evil 3: Nemesis on PlayStation, Dreamcast, PC and GameCube
38:35 - Resident Evil CODE: Veronica X on PlayStation 2
44:30 - Resident Evil CODE: Veronica X on GameCube
45:50 - Resident Evil CODE: Veronica X HD for PlayStation 3 and Xbox 360
49:12 - Resident Evil CODE: Veronica X for PlayStation 4 (PS2 Classics)
52:20 - Resident Evil 4 on PlayStation 2
1:02:57 - Resident Evil 4 on Windows PC (2007 version)
1:04:10 - Resident Evil 4 Mobile Edition
1:06:10 - Resident Evil Degeneration for mobile phones
1:06:27 - Resident Evil 4 Wii edition
1:09:25 - Resident Evil 4 HD for PlayStation 3 and Xbox 360
1:11:45 - Resident Evil Chronicles HD Selection for PlayStation 3
1:12:22 - Resident Evil: Deadly Silence for Nintendo DS
1:17:07 - Modern Ports/HD Remasters
1:20:10 - Resident Evil 7 Biohazard cloud version for Nintendo Switch
1:22:30 - Resident Evil Revelations 2 for PlayStation Vita
1:26:50 - Closing Comments
The Itchy, Tasty Podcast
Hello everyone! I’m proud to announce that Episode 0 of my new project, The Itchy, Tasty Podcast is now out for your listening pleasure!
This episode was made possible thanks to my great friend, game tech analyst John Linneman (@dark1x). We spend 90 minutes discussing various ports of Resident Evil games released over the last 22 years - from Resident Evil on Sega Saturn to Resident Evil 2 on Nintendo 64, Resident Evil 4 on PlayStation, Resident Evil Revelations 2 on PlayStation Vita, and more!
This is my first time ever launching a self-made podcast, and it’s been challenging. So please forgive me for the various audio issues with the main segment. Please leave your feedback below or tweet at me (@cvxfreak) so we can make this podcast even better!
The podcast for this theme was composed by Ms. Akari Kaida, an ex-Capcom composer who worked on the original Resident Evil (the ceiling trap room theme), OKAMI, the Mega Man series and more! She’s on Twitter at @AkariKaida speaks English, so give her a shoutout!
Finally, @CarcinogenSDA and I are running a campaign to give away two signed copies of Resident Evil 3: Nemesis by its Director, Kazuhiro Aoyama! We recently ran a stream of the game with Aoyama-san, where he was kind enough to give us his impressions and anecdotes of the game’s development.
Timestamps:
00:30 - Introduction
05:00 - Resident Evil on Sega Saturn
10:10 - Resident Evil 2 on Sega Saturn
14:20 - Resident Evil 2 on Tiger Game.com
17:45 - Resident Evil 2 on Nintendo 64
26:40 - Resident Evil 0 on Nintendo 64
28:36 - Resident Evil 2 on Dreamcast
34:40 - Resident Evil 3: Nemesis on PlayStation, Dreamcast, PC and GameCube
38:35 - Resident Evil CODE: Veronica X on PlayStation 2
44:30 - Resident Evil CODE: Veronica X on GameCube
45:50 - Resident Evil CODE: Veronica X HD for PlayStation 3 and Xbox 360
49:12 - Resident Evil CODE: Veronica X for PlayStation 4 (PS2 Classics)
52:20 - Resident Evil 4 on PlayStation 2
1:02:57 - Resident Evil 4 on Windows PC (2007 version)
1:04:10 - Resident Evil 4 Mobile Edition
1:06:10 - Resident Evil Degeneration for mobile phones
1:06:27 - Resident Evil 4 Wii edition
1:09:25 - Resident Evil 4 HD for PlayStation 3 and Xbox 360
1:11:45 - Resident Evil Chronicles HD Selection for PlayStation 3
1:12:22 - Resident Evil: Deadly Silence for Nintendo DS
1:17:07 - Modern Ports/HD Remasters
1:20:10 - Resident Evil 7 Biohazard cloud version for Nintendo Switch
1:22:30 - Resident Evil Revelations 2 for PlayStation Vita
1:26:50 - Closing Comments