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The Goth Boss Podcast
Cat Burton
17 episodes
3 days ago

Hi! I’m Cat Burton, a games industry veteran of 17 years.


This is The Goth Boss Podcast where I dive into the real challenges of making games and running studios.


From burnout and imposter syndrome to scaling teams and finding funding, I share honest stories and conversations with inspiring people across the games industry.


Whether you’re leading a studio, building your first game or growing a team, my goal is to help you survive and succeed in the games industry.


Hosted on Acast. See acast.com/privacy for more information.

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All content for The Goth Boss Podcast is the property of Cat Burton and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.

Hi! I’m Cat Burton, a games industry veteran of 17 years.


This is The Goth Boss Podcast where I dive into the real challenges of making games and running studios.


From burnout and imposter syndrome to scaling teams and finding funding, I share honest stories and conversations with inspiring people across the games industry.


Whether you’re leading a studio, building your first game or growing a team, my goal is to help you survive and succeed in the games industry.


Hosted on Acast. See acast.com/privacy for more information.

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Careers
Business
Episodes (17/17)
The Goth Boss Podcast
From Half-Life 2 Mods to Bloodlines 2 w/ Dan Pinchbeck

Dan Pinchbeck is the co-founder of The Chinese Room, the award-winning studio behind many wonderful games including Dear Esther, Amnesia: A Machine for Pigs, Everybody’s Gone to the Rapture, Little Orpheus, Still Wakes The Deep and most recently Vampire: The Masquerade - Bloodlines 2.


In this episode, we talk through Dan’s incredible journey with the studio. From its early days making Half-Life 2 mods to becoming one of the UK’s most distinctive storytelling studios. Dan opens up about the highs and lows of running a team and what really happened behind the scenes. He gives an honest insight into how he navigated creative burnout and what led him to leave the studio before Bloodlines 2 shipped.


We also get into some big industry topics: the AI hype sweeping game dev, what’s broken in the games industry and what gives him hope for the future of smaller studios.



Chapters:

00:00 The Origins of The Chinese Room

03:49 Starting with Mods: Conscientious Objector, Antilion Soccer, Dear Esther & Korsakovia

05:11 Moving to Commercial Games: Dear Esther and Amnesia: A Machine For Pigs

07:02 Shifting from Walking Simulators to Horror Games

12:39 The Formation of The Chinese Room as a Company

16:33 The Impact of Studio Size on Development

20:23 Funding Struggles and the Studio Downsizing in 2017

25:57 Recovery and the Sumo Group Acquisition

29:06 Little Orpheus and Maintaining Creative Control After Acquisition

34:01 The State of the Game Industry

39:26 The Impact of AI on Game Development

45:46 Challenges for Indie Developers

48:27 Vampire: The Masquerade - Bloodlines 2

01:02:43 What's next for Dan



About Dan:

Dan Pinchbeck is a writer, creative director, and co-founder of the acclaimed UK studio The Chinese Room. With a background in academia and digital arts, he’s known for pioneering narrative-driven experiences that blur the line between storytelling, atmosphere, and player agency. Dan’s work has helped shape modern indie game storytelling and inspired a generation of developers to experiment with emotion and meaning in games. You can find him on:

Dan's Website: https://www.danpinchbeck.co.uk/

LinkedIn: https://www.linkedin.com/in/danpinchbeck/




About Me

Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and advice. The Goth Boss Podcast dives into the real challenges of making games and running game studios by sharing honest stories and inspiring conversations with my industry friends.


You can connect with me on:

GothBoss (Games Consultancy & Coaching): https://www.GothBoss.co.uk

LinkedIn: https://www.linkedin.com/in/catburton

Instagram: https://www.instagram.com/gothbosscat

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

TikTok: https://www.tiktok.com/@gothbosscat



Hosted on Acast. See acast.com/privacy for more information.

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3 days ago
1 hour 8 minutes 37 seconds

The Goth Boss Podcast
How to Future-Proof Your Game Industry Career

The game industry might be unpredictable, but your career doesn’t have to be.


In this episode, I share ten practical tips to help you stay strong while working through these really tough times.


Chapters:

00:00 10 Practical Tips for Resilience

02:00 Tip 1: Focus on What You Can Control

03:04 Tip 2: Be Ready for Change

05:25 Tip 3: Lift Others Up

07:23 Tip 4: Stay Visible

09:41 Tip 5: Protect Your Energy

12:49 Tip 6: Build Your Confidence

16:10 Tip 7: Lead with Transparency and Trust

19:41 Tip 8: Stay Curious and Keep Learning

22:09 Tip 9: Create Financial and Mental Stability

24:59 Tip 10: Redefine Success

27:15 Recap



Links:

UK game industry Slack: https://www.ukgamesindustry.com/

Imposter syndrome episode: https://youtu.be/hOTjI38cnCg?si=vogYLgBkFVvJ0AP3

Burnout episode: https://youtu.be/1tKNL_iuk1c?si=L_HSNh-5hA1vfWlR 



About Me:

Hi, I’m Cat Burton!

I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and advice. The Goth Boss Podcast dives into the real challenges of making games and running game studios by sharing honest stories and inspiring conversations with my industry friends


You can find me on:

Goth Boss Studios: https://www.GothBoss.co.uk

LinkedIn: https://www.linkedin.com/in/catburton

Instagram: https://www.instagram.com/gothbosscat

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

TikTok: https://www.tiktok.com/@gothbosscat


Take Part:

Send me your questions to answer in future episodes! Or if you would like me to interview someone to hear about their game industry career, game or studio, please recommend them. Send me a message at: https://www.gothboss.co.uk/podcast



Hosted on Acast. See acast.com/privacy for more information.

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3 weeks ago
30 minutes

The Goth Boss Podcast
Can Game Design Change The World?

What if the key to solving the climate crisis, social inequality and even human behavior wasn’t found in policy papers, but in games?

In this episode, I sit down with Trevin York, founder of Dire Lark, to explore how Games for Change are reshaping the way we tackle global challenges. From climate action and healthcare to finance and education, Trevin reveals how playful design can turn complex, serious topics into experiences that inspire real-world impact.

We dive into the power of data to understand players, what it takes to design for transformation and the surprising business realities of running a purpose-driven game studio. You’ll hear how AI is influencing funding and what aspiring designers can do to build games that truly make a difference.

If you’ve ever wondered how games could actually change the world, this conversation will make you rethink what “serious play” really means.


Books:

Design for the real world by victor Papanek: https://amzn.to/43d7nKK 

Design when everybody designs by ezio manzini: https://amzn.to/3KKd2lh 

Designs for the pluriverse by Arturo escobar: https://amzn.to/4nMxzV3 

Ideas Arrangements Effects by the Design Studio for Social Intervention: https://amzn.to/477DpJx 

The Transformational Framework by Sabrina Culyba: https://amzn.to/4n446Vt 

Trevin's book - The Game Needs to Change: https://www.routledge.com/The-Game-Needs-to-Change-Towards-Sustainable-Game-Design/Prax-Whittle-York/p/book/9781032836195?srsltid=AfmBOoq7wZEBpY_yHJWvlB1iKJPOXi4CLmyWnPxGWdl4q1DXIl7DWJ69 



About Trevin

Trevin York  has spent over a decade collaborating with talented teams to make games and other interactive experiences focused on effecting lasting change. As the founder of Dire Lark, Trevin works with organizations ranging from tech startups to game studios to international firms, bringing game design techniques and processes to projects aiming for real-world positive impacts across a variety of contexts. You can find Trevin on LinkedIn: https://www.linkedin.com/in/trevin-york/, and Dire Lark at: https://direlark.co.uk/


About Cat

Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and ecosystem building. The Goth Boss Podcast is where I dive into the real challenges of making games and running studios.


Hosted on Acast. See acast.com/privacy for more information.

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1 month ago
55 minutes 46 seconds

The Goth Boss Podcast
Unity’s in Crisis…But Is It Still the Right Engine for Your Next Game?

Unity has had a rough few years including PR disasters, project cancellations, layoffs, a now-cancelled runtime fee policy and a recent security flaw. Many developers have switched engines in the last few years as a result. But is Unity still the right engine for your next game?

In this episode, I break down Unity’s recent challenges, compare it to Unreal, Godot and GameMaker, and explain why many developers still stick with Unity in 2025.


Topics:

• Unity’s controversies & leadership shakeups

• Which engine to choose for for different project types

• Godot’s rise as an indie favorite

• Why Unity still excels for prototyping, mobile and AR/VR


Subscribe for more weekly insights into the games industry.


Chapters:

00:00 Unity's Current Crisis

01:01 A Few Difficult Years For Unity

04:20 Unity's Strengths and Advantages

06:51 Comparing Unity to Unreal Engine, Godot and Game Maker

07:09 Unity vs Unreal Engine

08:36 Unity vs Godot

09:48 Unity vs Game Maker

11:10 Where Unity Still Wins

12:27 Summary

14:15 Goth Boss Studios Podcast - Video Intro.mp4


References:

Pocket Gamer’s article about John Riccitiello calling people idiots: https://www.pocketgamer.biz/unity-ironsource-john-riccitiello-marc-whitten-merger/ 

John Riccitiello’s apology in Pocket Gamer: https://www.pcgamer.com/unity-ceo-apologizes-for-calling-developers-fking-idiots-promises-to-do-better/

Unity announces, then cancels, Gigaya: https://unity.com/blog/games/introducing-unitys-latest-sample-game-gigaya 

Unity layoffs 2022-2025: https://www.blog.udonis.co/mobile-marketing/mobile-games/unity-layoffs 



Hosted on Acast. See acast.com/privacy for more information.

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1 month ago
14 minutes 22 seconds

The Goth Boss Podcast
Surviving the Games Industry: Layoffs, Studio Closures and Future Predictions

In this episode, I discuss the current challenges facing the games industry, including significant job losses, studio closures and the impact of rising costs and market saturation. I share insights from conversations with industry veterans and offer practical advice for navigating these turbulent times. The discussion also touches on the future of the industry, including potential recovery and the importance of networking and visibility for everyone in the industry.


Chapters:

00:00 The Turbulent State of the Games Industry

06:09 Understanding the Causes of Industry Challenges

15:13 Navigating the Future: Strategies for Survival

24:53 Hope for Recovery: Insights and Predictions


References & Articles

TIGA Report: https://tiga.org/news/weathering-the-storm-tiga-research-reveals-uk-games-dev-sector-continues-to-grow-despite-global-sector-downturn


The move towards film/TV structure: https://www.wiggin.co.uk/insight/a-litany-of-layoffs-how-the-games-industry-might-mitigate-some-of-its-pain-by-looking-to-film-and-tv/


Layoffs statistics: https://en.wikipedia.org/wiki/2022%E2%80%932025_video_game_industry_layoffs 



About Me

Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching. The Goth Boss Podcast dives into the real challenges of making games and running game studios by sharing honest stories and inspiring conversations with my industry friends.


You can connect with me on:

GothBoss (Games Consultancy & Coaching): https://www.GothBoss.co.uk

LinkedIn: https://www.linkedin.com/in/catburton

Instagram: https://www.instagram.com/gothbosscat

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

TikTok: https://www.tiktok.com/@gothbosscat


Hosted on Acast. See acast.com/privacy for more information.

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1 month ago
26 minutes 16 seconds

The Goth Boss Podcast
Games Journalism and a Love Letter to the Industry with Will Freeman

Will Freeman's 20 year career spans many areas of the games industry. He's a freelance journalist, mock reviewer, copywriter and so much more. He's worked with a huge list of notable brands and publications including The Guardian, BAFTA, Epic, the BBC, EA, Vice and PC Gamer. While we do talk about games journalism, this episode quickly turned into an honest and authentic conversation about his career journey and personal struggles. What we're left with is a wonderful love letter to the games industry. I'm sure you'll enjoy this one.



Chapters:

00:00 Introduction

00:48 Career Journeys in the Games Industry

03:08 The Evolution of a Freelance Career

05:44 Finding Authenticity in the Creative Space

08:58 The Role of Community and Support

11:40 Mental Health and Acceptance in the Games Industry

14:26 The Importance of Open Conversations

17:44 Embracing Imperfection and Vulnerability

20:21 Work-Life Balance and Personal Growth

24:02 Meeting People and Making Friends in the Games Industry

31:39 Balancing Work and Personal Life

35:06 Understanding Energy Levels and Productivity

38:22 Mock Reviews for Games

44:09 How Game Development Roles Overlap

48:38 Navigating Imposter Syndrome in the Games Industry

57:59 The Future of Gaming and Cultural Impact



About Will

With 20 years in games journalism, Will Freeman has contributed reviews, critiques and features to some of the biggest names in the industry, from The Guardian and Edge to Eurogamer and IGN. Will is also a trusted partner for studios and publishers of all sizes, delivering insightful mock reviews that help shape games before release. You can find Will on:

LinkedIn: https://www.linkedin.com/in/willfreemanota/

Bluesky: https://bsky.app/profile/spadgy.bsky.social

Instagram: https://www.instagram.com/spadgy_ota


About Me

Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching. The Goth Boss Podcast dives into the real challenges of making games and running game studios by sharing honest stories and inspiring conversations with my industry friends. You can find me on:

GothBoss (Games Consultancy & Coaching): https://www.GothBoss.co.uk

LinkedIn: https://www.linkedin.com/in/catburton

Instagram: https://www.instagram.com/gothbosscat

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

TikTok: https://www.tiktok.com/@gothbosscat



Hosted on Acast. See acast.com/privacy for more information.

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1 month ago
1 hour 6 minutes 17 seconds

The Goth Boss Podcast
Diversity and Inclusion in Games with Cinzia Musio

In today's episode of The Goth Boss Podcast I sit down with my friend Cinzia Musio a leading voice in diversity and inclusion in games.


We unpack the challenges and the myths of diversity and inclusion.


We also discuss the practical steps that leaders can take to build truly inclusive spaces.


Empathy and collaboration is going to make the games industry a much better place for everybody and Cinzia is going to tell you all about how you can make it happen.



Chapters

00:00 Cinzia's Journey into Diversity and Inclusion

10:19 Challenges in Diversity and Inclusion in the Games Industry

15:33 The Political Landscape and Its Impact on D&I

20:25 Practical Steps for Inclusive Workplaces

25:37 Language and Communication in D&I Practices

28:42 Measuring Diversity Beyond Quotas

32:21 Creating a Thriving Team Environment

33:55 Future Aspirations for Diversity in Gaming

36:24 Empathy as a Leadership Skill

40:09 Debunking Myths in Diversity and Inclusion

47:33 Success Stories in Diversity Efforts



About Cinzia

Cinzia Musio (She/They) is an award-winning Equity, Diversity & Inclusion Consultant in the UK, with an approach focusing on intersectionality, and Director at Code Coven. They work across the industry with helping build awareness and education, and using data to drive a culture of inclusion, knowledge sharing, and allyship. Cinzia is a Training Consultant and Researcher for Limit Break, a BAFTA member, and helps manage a UK Games Industry Slack community of over 8000 people. When not at work, Cinzia can be found doing various crafts or cuddling cats.


You can find Cinzia on:

http://cinziamusio.co.uk/

https://www.linkedin.com/in/cinzia-musio/

https://linktr.ee/cinzia_musio



About Me

Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching. The Goth Boss Podcast is where I dive into the real challenges of making games and running studios.


You can connect with me on:

Goth Boss Studios: https://www.GothBoss.co.uk

LinkedIn: https://www.linkedin.com/in/catburton/

Instagram: https://www.instagram.com/gothbosscat/

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

TikTok: https://www.tiktok.com/@gothbosscat


Hosted on Acast. See acast.com/privacy for more information.

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1 month ago
57 minutes 20 seconds

The Goth Boss Podcast
Mastering Game Design with Lee Kemp

Join me for an insightful conversation with Lee Kemp from Tea Imp Games as we delve into the world of game design.


Discover the nuances of a game designer's role, the challenges of balancing creative projects with consultancy and his journey of developing the indie game Thingamajigs.


Whether you're a studio leader or an aspiring designer, Lee's experiences and tips offer valuable lessons for anyone in the gaming industry.


Tune in for a blend of professional insights and personal stories that highlight the art and science of game design.



Chapters

00:00 Introduction to Game Design

02:31 The Impact of Location on Game Development

05:23 The Importance of Office Environments for Juniors

08:21 Design Reviews and the Role of a Game Designer

11:37 Understanding Game Mechanics and Player Experience

14:23 Analysing Game Design Processes

17:20 Common Pitfalls in Game Development

20:22 Balancing Freelance Work and Personal Projects

24:29 The Importance of Design in Game Development

25:44 When to Bring a Designer into the Team

26:30 The Role of Designers in Problem Solving

28:26 Challenges in VR Game Design

30:16 Introducing Thingamajigs: A Wholesome Game Experience

33:22 Navigating the Indie Game Development Landscape

33:48 How to Effectively Collaborate with Designers

37:30 The Importance of Open-Mindedness in Game Development

39:00 What's next for Lee



About Lee

Lee Kemp is a skilled design lead with a head for production and a focus on getting games to release. He’s led teams from 10 to 100 people, from tiny indie hits to platform launch titles.


In his current role as the head of an indie studio (Tea Imp Games), Lee leads the design on internal IPs. Externally, he's also freelance design lead who helping other studios find their creative footing around their own design issues.


You can find him on:

LinkedIn: https://www.linkedin.com/in/kemplee/

Bluesky: https://bsky.app/profile/designergoblin.bsky.social

Tea Imp Games: https://www.teaimpgames.com/




About Me

Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching. The Goth Boss Podcast is where I dive into the real challenges of making games and running studios.


You can connect with me on:

GothBoss (Games Consultancy & Coaching): https://www.GothBoss.co.uk

LinkedIn: https://www.linkedin.com/in/catburton

Instagram: https://www.instagram.com/gothbosscat

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

TikTok: https://www.tiktok.com/@gothbosscat



P.S. We gave a little shoutout to our friend Dan Blatherwick who is an amazing sound designer for games. He also made the music for this podcast! You can find him at:

LinkedIn: https://www.linkedin.com/in/danblatherwick/

Portfolio: https://danblatherwick.co.uk/




Hosted on Acast. See acast.com/privacy for more information.

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2 months ago
42 minutes 35 seconds

The Goth Boss Podcast
Always On? How to Switch Off as a Leader

Do you feel like you're “always on”? Are you constantly checking emails, LinkedIn and social media? Do you find yourself looking at work accounts or posting to Slack outside of office hours? 


In this episode of The Goth Boss Podcast, I’ll share practical strategies to break the habit of constantly checking apps and emails, and help you set digital boundaries. Learn how to protect your focus and model healthy disconnection so your team feel empowered to do the same.


If you're looking for a way to avoid burnout, learning to switch off is the first step.


Got your own tips to add? Please share them with others in the comments!


Chapters:

00:00 The Pressure of Being Always On

08:03 Breaking the Cycle of Digital Addiction

14:01 Practical Steps to Disconnect

15:17 Action Points

16:28 Leading by Example


~~~~~


Hi! I’m Cat Burton, I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching. 


The Goth Boss Podcast is where I dive into the real challenges of making games and running studios.


GothBoss (Games Consultancy & Coaching): https://www.GothBoss.co.uk

LinkedIn: https://www.linkedin.com/in/catburton

Instagram: https://www.instagram.com/gothbosscat

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

TikTok: https://www.tiktok.com/@gothbosscat


Hosted on Acast. See acast.com/privacy for more information.

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2 months ago
17 minutes 51 seconds

The Goth Boss Podcast
How to Market Your Game - With Haley Uyrus

In this episode of The Goth Boss Podcast, I speak with marketing expert Haley Uyrus about how indie and AAA game developers can effectively market their games. We discuss strategies ranging from defining business objectives and understanding audiences, to making the most of social media, mailing lists, events, and store pages like Steam. Haley also shares insights on current trends and future predictions for game marketing.


If you have any questions or comments, you can send me a message at gothboss.co.uk/podcast.


Chapters

00:00 Introduction

01:03 Marketing fundamentals in gaming

03:30 Understanding Your Audience

06:22 The Evolution of Social Media in Marketing

09:28 The Resurgence of Mailing Lists

12:38 Behind the Scenes: Humanising Game Development

15:37 Indie vs. AAA Marketing Strategies

18:31 The Role of In-Person Events in Marketing

24:32 Maximizing Steam Page Effectiveness

33:42 Understanding Fractional Roles in the Games Industry

39:58 Marketing Trends and Predictions for 2026


About Haley

Haley Uyrus is an award winning brand marketing director and creative leader, having worked 12+ years in the industry on games like Fall Guys, LEGO Fortnite, and most recently Sonic Rumble.


You can connect with her on:

LinkedIn: https://www.linkedin.com/in/haley-uyrus-a0059212/

Bluesky: https://bsky.app/profile/absintheuse.bsky.social

TikTok: https://www.tiktok.com/@brand.sorceress


About Me

Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching. The Goth Boss Podcast is where I dive into the real challenges of making games and running studios.


GothBoss (Games Consultancy & Coaching): https://www.GothBoss.co.uk

LinkedIn: https://www.linkedin.com/in/catburton

Instagram: https://www.instagram.com/gothbosscat

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

TikTok: https://www.tiktok.com/@gothbosscat


Hosted on Acast. See acast.com/privacy for more information.

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2 months ago
44 minutes 57 seconds

The Goth Boss Podcast
Should you keep going...or walk away?

Should You Keep Going… or Walk Away?


In this episode of The Goth Boss Podcast I talk about one of the toughest calls you’ll ever have to make: knowing when to stick with something and when it’s time to pivot.


I share my own experiences that led to me starting Goth Boss Studios and a simple framework to help you figure it out, inspired in part by Seth Godin’s The Dip.


We’ll explore how to spot the difference between a temporary setback and a true dead end.


I'll remind you how to check your success metrics and your energy to know if something is worth sticking with.


Getting an outside perspective can make all the difference, so remember to ask a mentor or coach for their unbiased opinions.


If you’re stuck on whether to push through or change direction, this episode will help you make the decision.



Book recommendation:

Seth Godin's The Dip: https://amzn.to/3UXezWV


Chapters:

00:00 Navigating the Decision to Pivot or Persist

05:46 Understanding The Dip: Insights from Seth Godin

07:58 Evaluating Your Situation: Five Key Checks

08:33 Check 1: Check your metrics

10:15 Check 2: Check your energy

11:29 Check 3: If you stopped doing this thing, what would you lose?

12:38 Check 4: What's the alternative?

13:40 Check 5: Get an outside perspective

15:28 How I Decided to Pivot

17:09 Making the Choice: When to Pivot and When to Stick

20:17 Recommended reading: Seth Godin's book The Dip

21:13 Final Thoughts: Embracing Change and Growth


If you have any questions or comments, send me a message at gothboss.co.uk/podcast.


~~~~~


I’m Cat Burton, a games industry veteran of 17 years, studio founder and leadership coach. This is The Goth Boss Podcast where I dive into the real challenges of making games and running studios.


From burnout and imposter syndrome to scaling teams and finding funding, I share honest stories, practical strategies and conversations with inspiring people across the games and creative industries.


Whether you’re leading a studio, building your first project or figuring out your next move in games, my goal is to help you thrive and ship your games without burning out.


Links:

Goth Boss Studios: https://www.GothBoss.co.uk

LinkedIn: https://www.linkedin.com/in/catburton/

Instagram: https://www.instagram.com/gothbosscat/

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social


Hosted on Acast. See acast.com/privacy for more information.

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2 months ago
22 minutes 20 seconds

The Goth Boss Podcast
Navigating the Job Market with Recruiter Charlotte Pook

In this episode of The Goth Boss Podcast, I sit down with Charlotte Pook to talk about what it really takes to land a job in the games and creative industries. We dig into the value of strong portfolios, how to navigate career gaps and where AI is starting to show up in recruitment. Charlotte shares her perspective on attracting diverse candidates, the changing balance between remote and on-site work and how to spot red flags in a job offer.


We also cover practical tips on negotiating salaries, building your network and making speculative applications that actually get noticed. If you’re job hunting in games or creative tech, this conversation is packed with advice to help you stand out and apply with confidence.


Chapters:

00:00 Intro

00:31 Navigating Job Applications in the Creative Industry

02:02 The Importance of LinkedIn and Online Portfolios

04:53 Understanding Career Gaps and Job Market Trends

08:21 The Current State of The Job Market

21:33 Negotiating Rates and Understanding Studio Budgets

28:14 Identifying Red Flags in Job Opportunities

34:30 The Role of AI in Job Applications

43:42 Attracting Diverse Applicants in Recruitment

51:46 The Future of Work: Remote vs. On-Site


Charlotte Pook is an experienced Talent Acquisition Manager in the games industry and a mentor with BAME in Games and Into Games. You can connect with her on LinkedIn: https://www.linkedin.com/in/charlotte-pook-2021/


You can find me, Cat Burton, on LinkedIn here: https://www.linkedin.com/in/catburton


If you have any questions or comments, send me a message at gothboss.co.uk/podcast.


~~~~~


I’m Cat Burton, a games industry veteran of 17 years, studio founder and leadership coach. This is The Goth Boss Podcast where I dive into the real challenges of making games and running studios.


From burnout and imposter syndrome to scaling teams and finding funding, I share honest stories, practical strategies and conversations with inspiring people across the games and creative industries.


Whether you’re leading a studio, building your first project or figuring out your next move in games, my goal is to help you thrive and ship your games without burning out.


Links:

GothBoss: https://www.GothBoss.co.uk

LinkedIn: https://www.linkedin.com/in/catburton/

Instagram: https://www.instagram.com/gothbosscat/

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social


Hosted on Acast. See acast.com/privacy for more information.

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3 months ago
57 minutes 23 seconds

The Goth Boss Podcast
5: Finding Your Purpose - The 4 Steps Of Ikigai

Feeling stuck or unsure what’s next in your career or business? In this episode, I walk you through the 4 key elements of ikigai: what you love, what you’re good at, what the world needs, and what you can be paid for. This process will help you find clarity and purpose. If you're planning a career change, starting a business, or just craving more fulfilment in your day-to-day this episode will help you reconnect with what truly motivates you. Packed with practical examples and mindset shifts to help you take the next step.


If you have any questions or comments, send me a message at https://gothboss.co.uk/podcast.


Hosted each week by me, Cat Burton, a founder with over 17 years of experience in the games & creative industries. Through Goth Boss Studios I provide ad-hoc founder-level support and coaching. Whether you need help shipping a project, growing your studio or team, or navigating the highs and lows of running a business, I’m here to help.


Socials Links:

LinkedIn: https://www.linkedin.com/in/catburton/

Instagram: https://www.instagram.com/gothbosscat/

Bluesky: https://bsky.app/profile/gothbosscat.bsky.social


Hosted on Acast. See acast.com/privacy for more information.

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3 months ago
38 minutes 27 seconds

The Goth Boss Podcast
Burnout - What It Is, What Causes It, and How to Recover

Feeling exhausted, unmotivated, or disconnected from the work you once loved? You might be burned out, and you’re not alone. In this episode, I dive into what burnout really is (hint: it’s not just being tired), the most common causes (like perfectionism, overwork, and people-pleasing) and how to recover. Whether you’re a founder, freelancer, or full-time employee, this is an honest look at burnout recovery, setting boundaries, and building a sustainable career.



Send me your stories or questions for future episodes at gothboss.co.uk/podcast.




Hosted on Acast. See acast.com/privacy for more information.

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3 months ago
18 minutes 37 seconds

The Goth Boss Podcast
3: Imposter Syndrome - Why You Feel Like a Fraud (And Why You're Not)

Today's pep talk is for anyone who’s been suffering from imposter syndrome, self doubt or feeling like you're just not good enough. I'll help you understand why it happens and give you some tips for how to power through it and build your confidence.


Send me your stories or questions for future episodes at gothboss.co.uk/podcast.


Hosted on Acast. See acast.com/privacy for more information.

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3 months ago
20 minutes 18 seconds

The Goth Boss Podcast
2: Getting Started & Letting Go of Perfection

This pep talk is for anyone who’s been putting off a project, waiting for the perfect time, setup, or mindset. I share my own messy journey to finally launching this podcast, talk about why perfectionism holds us back, and offer some real encouragement to start your thing even if it’s not perfect (especially if it’s not perfect).


Send me your stories or questions for future episodes at gothboss.co.uk/podcast.


Hosted on Acast. See acast.com/privacy for more information.

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4 months ago
20 minutes 36 seconds

The Goth Boss Podcast
1: Welcome to The Goth Boss Podcast
Welcome to the podcast! In this short intro, I’m sharing what this show is about, who it’s for, and what you can expect from future episodes. If you’re building something creative whether it’s a career, a game, or your own company, you’re in the right place.

Hosted on Acast. See acast.com/privacy for more information.

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4 months ago
7 minutes 44 seconds

The Goth Boss Podcast

Hi! I’m Cat Burton, a games industry veteran of 17 years.


This is The Goth Boss Podcast where I dive into the real challenges of making games and running studios.


From burnout and imposter syndrome to scaling teams and finding funding, I share honest stories and conversations with inspiring people across the games industry.


Whether you’re leading a studio, building your first game or growing a team, my goal is to help you survive and succeed in the games industry.


Hosted on Acast. See acast.com/privacy for more information.