
The video game industry is breaking records—but also breaking down. In this episode of The Gaming News Network, hosts Stefano, Pasquale, Baz, and Patrick tackle the growing tension between players and publishers. Despite $200 billion in global revenue in 2024, the industry is facing massive layoffs, unfinished AAA releases, and controversial pricing decisions.
We explore Microsoft’s confusing shift: raising prices while moving toward cloud gaming and platform-agnostic services. Meanwhile, digital ownership is under fire again as Ubisoft faces a $104 million lawsuit over alleged illegal data collection—and reminds players that even single-player games might not be yours to own.
But there’s hope. While major studios fumble, indie developers are thriving. Smaller teams are creating polished, innovative, and affordable games that are earning critical acclaim and player trust. We ask: Is the future of gaming in the hands of indie creators?
Also in this episode:
Why $80+ games might become the new norm
Subscription services and digital downloads: What’s fueling their growth?
Why mobile games are booming while console sales slump
What Ubisoft’s privacy scandal could mean for the future of always-online games
If you care about where the industry is headed, this is one episode you don’t want to miss.