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The Games Gone By Podcast
Games Gone By
32 episodes
2 weeks ago
In celebration of Halloween, Adam and Austin revisit Monolith’s 2005 horror-FPS: F.E.A.R. Join them as they dissect the Alma induced nightmares, heart-pounding slow motion gunplay, and the GOAP-driven AI that made enemy soldiers feel eerily human. References: AI and Video Games - Building the AI of F.E.A.R. with Goal Oriented Action Planning | AI 101 https://www.youtube.com/watch?v=PaOLBOuyswI -------------------------------------------------------- Follow us on social med...
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All content for The Games Gone By Podcast is the property of Games Gone By and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
In celebration of Halloween, Adam and Austin revisit Monolith’s 2005 horror-FPS: F.E.A.R. Join them as they dissect the Alma induced nightmares, heart-pounding slow motion gunplay, and the GOAP-driven AI that made enemy soldiers feel eerily human. References: AI and Video Games - Building the AI of F.E.A.R. with Goal Oriented Action Planning | AI 101 https://www.youtube.com/watch?v=PaOLBOuyswI -------------------------------------------------------- Follow us on social med...
Show more...
Video Games
TV & Film,
Leisure,
Hobbies,
TV Reviews
https://is1-ssl.mzstatic.com/image/thumb/Podcasts211/v4/83/54/c0/8354c023-69f7-c405-ee34-5c197be16a77/mza_1382750458895139267.jpg/600x600bb.jpg
Star Wars: Outlaws
The Games Gone By Podcast
1 hour 46 minutes
1 year ago
Star Wars: Outlaws
Adam, Austin and Jeff dive into Ubisoft's latest open world action-adventure, and the French company's first foray into the Star Wars universe, Star Wars: Outlaws. -------------------------------------------------------- Follow us on social media @thegamesgonebypodcast Contact us at gamesgonebyradio@gmail.com
The Games Gone By Podcast
In celebration of Halloween, Adam and Austin revisit Monolith’s 2005 horror-FPS: F.E.A.R. Join them as they dissect the Alma induced nightmares, heart-pounding slow motion gunplay, and the GOAP-driven AI that made enemy soldiers feel eerily human. References: AI and Video Games - Building the AI of F.E.A.R. with Goal Oriented Action Planning | AI 101 https://www.youtube.com/watch?v=PaOLBOuyswI -------------------------------------------------------- Follow us on social med...