
00:00:00 Countdown 00:01:00 Preamble/Welcome! 00:02:00 Jason On Game Design 00:07:00 Peter Fields - Game Designer Link In Chat 00:13:00 Do You Need To Be a Gamer To Be a Designer? 00:16:00 Which is Harder 2d multiplayer or Single Player 3d? 00:19:00 Integrate Mechanics When Prototyping or Develop Them Separately? 00:25:00 What's the Best way To Improve Programming skills? 00:29:00 Book: Clean Code By Robert Cecil Martin 00:31:00 Unity event a Good Option to separate your systems? 00:32:00 Blog: Ray Wenderlich - Scriptable Objects 00:33:00 A Wild Salim Appears 00:33:00 Thought On Singletons/Alternatives? 00:36:00 Value in getting certifications? 00:40:00 Talk about Being a Designer 00:48:00 Break down of portfolio for Game Design 00:52:00 Interview Advice 00:55:00 Comic Suggestions 01:00:00 Where do you look for game designers? 01:00:00 Gamasutra Job Board Link in the Chat 01:03:00 Gmtk Game Makers Tool Kit - How To Become A Game Designer 01:05:00 reddit r/gamedevClassifieds for gamedev jobs 01:07:00 Thoughts on Monster Hinter Rise? 01:10:00 Game Designer vs Game Developer 01:16:00 Game Design Documents? Templates? 01:19:00 Call For Game Design Docs for a future stream maybe? 01:20:00 Milanote for GDD? Nope, but part of the package 01:22:00 Links to Examples 01:25:00 Advice to enter industry today? 01:32:00 How to handle interpersonal static? 01:38:00 Assets Make your own Assets or Use/Buy Someone Elses? 01:39:00 Infinity PBR From Chat sez Spend Money where player looks to start, then fill in the expendable extra later 01:45:00 Wrap up 01:46:00 Thank You Jason, Jason and Salim! 01:48:00 Peace!