Markus Viitamäki, Senior Infrastructure Architect at Embark Studios is back on the podcast. In this episode, he and Mattias Fridström discuss Markus’ previous engagement in the world’s largest gaming festival DreamHack, when to establish local gaming sites to meet customer needs (and what the requirements are), DDoS attacks in the gaming industry, and whether gamers really understand how the Internet is working.
All content for The Connectivity Podcast is the property of MATTIAS FRIDSTRÖM and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Markus Viitamäki, Senior Infrastructure Architect at Embark Studios is back on the podcast. In this episode, he and Mattias Fridström discuss Markus’ previous engagement in the world’s largest gaming festival DreamHack, when to establish local gaming sites to meet customer needs (and what the requirements are), DDoS attacks in the gaming industry, and whether gamers really understand how the Internet is working.
EP42: Global digital adoption, exponential technology’s impact on policymaking
The Connectivity Podcast
23 minutes
2 years ago
EP42: Global digital adoption, exponential technology’s impact on policymaking
Michael Potter is an entrepreneur, documentary filmmaker, author, and social enterprise investor. In this episode, he and Mattias Fridström discuss: Obstacles to overcome in developing countries and how Geeks without Frontiers, an NGO co-founded by Michael, can support this work.His involvement in Intel’s N50 initiative, striving for digital adoption for the next 50% of the planet.Michael's work as a documentary film producer for titles including Do You Dream in Color?, Orphans of Apollo, The...
The Connectivity Podcast
Markus Viitamäki, Senior Infrastructure Architect at Embark Studios is back on the podcast. In this episode, he and Mattias Fridström discuss Markus’ previous engagement in the world’s largest gaming festival DreamHack, when to establish local gaming sites to meet customer needs (and what the requirements are), DDoS attacks in the gaming industry, and whether gamers really understand how the Internet is working.