The Clockwork Game Design Podcast is a functional strategy game design podcast hosted by game designer and author Keith Burgun. Featuring interviews with some of the biggest and most interesting names in game design and related fields.
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The Clockwork Game Design Podcast is a functional strategy game design podcast hosted by game designer and author Keith Burgun. Featuring interviews with some of the biggest and most interesting names in game design and related fields.
Bannet Bulletin Ep. 3 – Introducing the Impulse Combat System (and more)
The Clockwork Game Design Podcast
1 year ago
Bannet Bulletin Ep. 3 – Introducing the Impulse Combat System (and more)
Above is an early screenshot of our combat system in the prototype for Through Broken Land, which is coming along smoothly. The incredible UI art was just freshly finished by our artist, Wizbane, and oh my god I love it! Anyway, today I’m talking about our Impulse System, which is the core of the FF13-inspired […]
The Clockwork Game Design Podcast
The Clockwork Game Design Podcast is a functional strategy game design podcast hosted by game designer and author Keith Burgun. Featuring interviews with some of the biggest and most interesting names in game design and related fields.