The Brighter Side of Education: Research, Innovation & Resources
Dr. Lisa Hassler
77 episodes
2 days ago
Send us a text Play isn’t just fun—it’s a blueprint for learning. In this episode, Dr. Lisa Hassler and Matt Dalio (Endless Studios/Foundation) explore how student game-making builds creativity, collaboration, and resilience while scaffolding real tools—from no-code building to Unity and Blender. We unpack the research on learning by making, connect Jane McGonigal’s mechanics of motivation to classroom practice, and trace a big-picture story from the printing press to software literacy. ...
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Send us a text Play isn’t just fun—it’s a blueprint for learning. In this episode, Dr. Lisa Hassler and Matt Dalio (Endless Studios/Foundation) explore how student game-making builds creativity, collaboration, and resilience while scaffolding real tools—from no-code building to Unity and Blender. We unpack the research on learning by making, connect Jane McGonigal’s mechanics of motivation to classroom practice, and trace a big-picture story from the printing press to software literacy. ...
Screen-Free Learning That Works: Why Teachers & Parents Love the "Who Smarted" Podcast
The Brighter Side of Education: Research, Innovation & Resources
21 minutes
6 months ago
Screen-Free Learning That Works: Why Teachers & Parents Love the "Who Smarted" Podcast
Send us a text Worried about too much screen time for your kids or students? Discover how the Who Smarted podcast is helping parents and teachers bring back curiosity, focus, and fun — without a screen in sight. In this episode, Jerry Kolber, co-founder of Atomic Entertainment and creator of Who Smarted, shares how his wildly popular educational podcast (with over 3 million downloads!) is changing the game. Learn how short, engaging, screen-free episodes are being used in classrooms and homes...
The Brighter Side of Education: Research, Innovation & Resources
Send us a text Play isn’t just fun—it’s a blueprint for learning. In this episode, Dr. Lisa Hassler and Matt Dalio (Endless Studios/Foundation) explore how student game-making builds creativity, collaboration, and resilience while scaffolding real tools—from no-code building to Unity and Blender. We unpack the research on learning by making, connect Jane McGonigal’s mechanics of motivation to classroom practice, and trace a big-picture story from the printing press to software literacy. ...