Amanda Panda is excited to host John D. Clair, who shares insights about his upcoming game, Mystic Lands, launching soon on Kickstarter. Together, they also highlight their favorite deck-building games. Check it out! IntroductionAmanda welcomes John D. Clair to the podcastJohn talks about card crafting and and how he came to develop itInspiration for card crafting and being inspired by game components Kinetic design and how he uses it to solve ideas in his gamesHow he works on mult...
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Amanda Panda is excited to host John D. Clair, who shares insights about his upcoming game, Mystic Lands, launching soon on Kickstarter. Together, they also highlight their favorite deck-building games. Check it out! IntroductionAmanda welcomes John D. Clair to the podcastJohn talks about card crafting and and how he came to develop itInspiration for card crafting and being inspired by game components Kinetic design and how he uses it to solve ideas in his gamesHow he works on mult...
Episode 68: Heavy Games: When the Juice is Worth the Squeeze, with Edward from Heavy Cardboard
The BoardGameGeek Podcast
1 hour 57 minutes
6 months ago
Episode 68: Heavy Games: When the Juice is Worth the Squeeze, with Edward from Heavy Cardboard
Edward from Heavy Cardboard joins Candice to discuss the appeal of heavy board games, the ones they've been diggin, and the ones where the juice is worth the squeeze. 00:00:00 Introduction00:15:38 Fresh Plays00:16:35 Ayar: Children of the Sun00:25:38 Cosmic Frog00:31:54 Speakeasy00:40:23 Dungeon Degenerates00:54:25 Heavy Games: When the Juice is Worth the Squeeze00:56:15 The Heaviness in Board Games01:16:59 Age of Steam01:22:22 Leaving Earth01:26:20 Crystal Palace01:30:52 Black Rose Wars: Reb...
The BoardGameGeek Podcast
Amanda Panda is excited to host John D. Clair, who shares insights about his upcoming game, Mystic Lands, launching soon on Kickstarter. Together, they also highlight their favorite deck-building games. Check it out! IntroductionAmanda welcomes John D. Clair to the podcastJohn talks about card crafting and and how he came to develop itInspiration for card crafting and being inspired by game components Kinetic design and how he uses it to solve ideas in his gamesHow he works on mult...