Have you ever wanted to get involved in running tabletop roleplaying games and thought “But I have no ideas!”?
The Big Red Couch is designed to show exactly how easy it is to get from random notions that stick in your mind to playable concepts, all through the medium of the kind of casually weird spitballing that gamers engage in at the best of times.
In every issue, the intrepid contributors to the Big Red Couch brave the noisome wonders of The Mystery Box to produce a randomly-selected seed idea, then return Some Time Later to share what they came up with and discuss how those concepts might work as games.
If we can do it, anyone can: that’s the whole idea.
Along the road, we discuss what RPG systems might work for implementing different concepts, together with reasons how or why. This frequently involves adaptation of systems from their original settings to the point where they creak under the strain.
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Have you ever wanted to get involved in running tabletop roleplaying games and thought “But I have no ideas!”?
The Big Red Couch is designed to show exactly how easy it is to get from random notions that stick in your mind to playable concepts, all through the medium of the kind of casually weird spitballing that gamers engage in at the best of times.
In every issue, the intrepid contributors to the Big Red Couch brave the noisome wonders of The Mystery Box to produce a randomly-selected seed idea, then return Some Time Later to share what they came up with and discuss how those concepts might work as games.
If we can do it, anyone can: that’s the whole idea.
Along the road, we discuss what RPG systems might work for implementing different concepts, together with reasons how or why. This frequently involves adaptation of systems from their original settings to the point where they creak under the strain.
Episode One Hundred And Sixty Nine – I Set The Filter To “Adventure”
The Big Red Couch RPG Podcast
56 minutes 44 seconds
3 years ago
Episode One Hundred And Sixty Nine – I Set The Filter To “Adventure”
A safe but dull utopia has an unexpected need for people who can go outside of the norm and venture into dangerous situations.They’re a bit light on those, as a society, but by relaxing the constraints a bit on the psych profiles, they’ve got some candidates who are within a few standard deviations of ‘Adventurous’. […]
The Big Red Couch RPG Podcast
Have you ever wanted to get involved in running tabletop roleplaying games and thought “But I have no ideas!”?
The Big Red Couch is designed to show exactly how easy it is to get from random notions that stick in your mind to playable concepts, all through the medium of the kind of casually weird spitballing that gamers engage in at the best of times.
In every issue, the intrepid contributors to the Big Red Couch brave the noisome wonders of The Mystery Box to produce a randomly-selected seed idea, then return Some Time Later to share what they came up with and discuss how those concepts might work as games.
If we can do it, anyone can: that’s the whole idea.
Along the road, we discuss what RPG systems might work for implementing different concepts, together with reasons how or why. This frequently involves adaptation of systems from their original settings to the point where they creak under the strain.