Home
Categories
EXPLORE
True Crime
Comedy
Society & Culture
Business
Sports
Technology
News
About Us
Contact Us
Copyright
© 2024 PodJoint
Podjoint Logo
US
00:00 / 00:00
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts221/v4/16/78/fe/1678fe2d-a7e1-3aba-44bc-a7192fe3a44f/mza_3799984406714425138.jpg/600x600bb.jpg
The BDS Podcast
Behavior Development Solutions
6 episodes
7 months ago
Gamification is everywhere. It can be used personally, professionally, and even by big-time celebrities like Taylor Swift, who gamify their content. So what is gamification? Anesa Doyle and Joel Weik explain it as implementing gamified components into non-entertainment contexts, such as therapy, work, studying, and many other areas where you can clearly define goals and objectives and provide feedback and reinforcement. Gamification Components: Narrative – Break down content into a story or n...
Show more...
Education
RSS
All content for The BDS Podcast is the property of Behavior Development Solutions and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Gamification is everywhere. It can be used personally, professionally, and even by big-time celebrities like Taylor Swift, who gamify their content. So what is gamification? Anesa Doyle and Joel Weik explain it as implementing gamified components into non-entertainment contexts, such as therapy, work, studying, and many other areas where you can clearly define goals and objectives and provide feedback and reinforcement. Gamification Components: Narrative – Break down content into a story or n...
Show more...
Education
https://is1-ssl.mzstatic.com/image/thumb/Podcasts221/v4/16/78/fe/1678fe2d-a7e1-3aba-44bc-a7192fe3a44f/mza_3799984406714425138.jpg/600x600bb.jpg
Gamification & Instructional Efficacy, with Anesa Doyle and Joel Weik
The BDS Podcast
44 minutes
1 year ago
Gamification & Instructional Efficacy, with Anesa Doyle and Joel Weik
Gamification is everywhere. It can be used personally, professionally, and even by big-time celebrities like Taylor Swift, who gamify their content. So what is gamification? Anesa Doyle and Joel Weik explain it as implementing gamified components into non-entertainment contexts, such as therapy, work, studying, and many other areas where you can clearly define goals and objectives and provide feedback and reinforcement. Gamification Components: Narrative – Break down content into a story or n...
The BDS Podcast
Gamification is everywhere. It can be used personally, professionally, and even by big-time celebrities like Taylor Swift, who gamify their content. So what is gamification? Anesa Doyle and Joel Weik explain it as implementing gamified components into non-entertainment contexts, such as therapy, work, studying, and many other areas where you can clearly define goals and objectives and provide feedback and reinforcement. Gamification Components: Narrative – Break down content into a story or n...