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The BDS Podcast
Behavior Development Solutions
6 episodes
7 months ago
Gamification is everywhere. It can be used personally, professionally, and even by big-time celebrities like Taylor Swift, who gamify their content. So what is gamification? Anesa Doyle and Joel Weik explain it as implementing gamified components into non-entertainment contexts, such as therapy, work, studying, and many other areas where you can clearly define goals and objectives and provide feedback and reinforcement. Gamification Components: Narrative – Break down content into a story or n...
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Education
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All content for The BDS Podcast is the property of Behavior Development Solutions and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Gamification is everywhere. It can be used personally, professionally, and even by big-time celebrities like Taylor Swift, who gamify their content. So what is gamification? Anesa Doyle and Joel Weik explain it as implementing gamified components into non-entertainment contexts, such as therapy, work, studying, and many other areas where you can clearly define goals and objectives and provide feedback and reinforcement. Gamification Components: Narrative – Break down content into a story or n...
Show more...
Education
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Changes In The Field of ABA: A conversation with Dr. Jonathan Kimball and Dr. Jim Hoko
The BDS Podcast
38 minutes
2 years ago
Changes In The Field of ABA: A conversation with Dr. Jonathan Kimball and Dr. Jim Hoko
Just in the 12 years since I received my BCBA certification, I have seen so much change and growth. That change is even more apparent for Dr. Jonathan Kimball and Dr. Jim Hoko, Senior Behavior Analysts at BDS who have been professionals in the field for more than 30 years. Change and growth are always happening, and BDS stays on top of them so that they can be the most up to date and reliable tool for their consumers. They utilize input from users, reading up on the latest litera...
The BDS Podcast
Gamification is everywhere. It can be used personally, professionally, and even by big-time celebrities like Taylor Swift, who gamify their content. So what is gamification? Anesa Doyle and Joel Weik explain it as implementing gamified components into non-entertainment contexts, such as therapy, work, studying, and many other areas where you can clearly define goals and objectives and provide feedback and reinforcement. Gamification Components: Narrative – Break down content into a story or n...