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The Art of LiveOps
Crystin Cox and James Gwertzman
48 episodes
1 month ago
David Nisshagen is an executive producer at Mojang Studio in Stockholm working on Minecraft Dungeons. He previously worked on other MMOs including Anarchy Online and Battlefield 3. He got his start as a video editor in the marketing industry which lead to his career in LiveOps Gaming. David and Crystin discuss the difference between satisfying your players and attracting them to your game and how you can embrace the idea of a co-creative process with your player base by listening to your comm...
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All content for The Art of LiveOps is the property of Crystin Cox and James Gwertzman and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
David Nisshagen is an executive producer at Mojang Studio in Stockholm working on Minecraft Dungeons. He previously worked on other MMOs including Anarchy Online and Battlefield 3. He got his start as a video editor in the marketing industry which lead to his career in LiveOps Gaming. David and Crystin discuss the difference between satisfying your players and attracting them to your game and how you can embrace the idea of a co-creative process with your player base by listening to your comm...
Show more...
Video Games
Technology,
Business,
Leisure
https://is1-ssl.mzstatic.com/image/thumb/Podcasts221/v4/67/44/59/67445984-0455-f0d9-589d-aad2c5cfb22f/mza_2000629893810993201.jpg/600x600bb.jpg
Create Win-Win Scenarios w/ Bryan Mashinter: The Art of LiveOps S2E11
The Art of LiveOps
49 minutes
5 years ago
Create Win-Win Scenarios w/ Bryan Mashinter: The Art of LiveOps S2E11
Bryan Mashinter, a true LiveOps expert, packs so much actionable wisdom into this episode it’s practically bursting at the seams. Listen to learn why you should be focused on creating win-win scenarios, why you need more content than you think you do, how many events in a row is too many, and so much more! Support the show
The Art of LiveOps
David Nisshagen is an executive producer at Mojang Studio in Stockholm working on Minecraft Dungeons. He previously worked on other MMOs including Anarchy Online and Battlefield 3. He got his start as a video editor in the marketing industry which lead to his career in LiveOps Gaming. David and Crystin discuss the difference between satisfying your players and attracting them to your game and how you can embrace the idea of a co-creative process with your player base by listening to your comm...