
The future is spatial — and most apps aren’t ready for it.
In this deep-dive episode of the Design Survival Guide, we explore why 80% of current apps will fail on Apple Vision Pro and what UI/UX designers must do to adapt.
From breaking traditional screen-based design thinking to reimagining how users interact in 3D environments, this episode is your roadmap to survival in the spatial web era.
👁️ Topics covered:
Why most apps won’t work in Vision Pro’s spatial ecosystem
Real-world app failures (like Quibi and Google Glass) and what we can learn
Core principles of spatial UX: depth, motion, eye tracking, voice
How to use Figma as your prototyping playground for Vision Pro
Tools, plugins, and workflows to design for spatial interfaces
How to simulate VisionOS flows without a headset or Xcode
What designers must learn now to stay relevant in the next UX revolution
New episodes drop every week, featuring unfiltered conversations with Figma plugin developers, AI ethicists, and designers who have successfully pivoted their practices. Subscribe now and join thousands of forward-thinking creatives who refuse to be left behind.
Special Podcast Listener Offer: Get 50% off the Design Mastery e-book at [our website]. The price will increase next month as we add new chapters on spatial computing and neural interfaces—lock in your copy today!
The future of design isn’t about humans versus machines—it’s about humans and machines working together to create experiences that are smarter, faster, and more intuitive than ever before. Are you ready to master the shift?
Get your copy of Design Mastery: Master Figma, UX Principles & Portfolio Secrets today and start designing the future—before it designs you.
E-book link: [Podcast Listener]
Join and Subscribe for more episodes:
[Social handles: @uix_keerti and @uixresources][Website: uixresources]