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A weirds Sword & Sorcery solo campaign played using an Old-School TTRPG, mixed with weird fiction style storytelling.
A summary of the first 10 episodes of Swords Against Madness.
Miria, a space-faring smuggler crash-lands on the world of Orbus, near the Island of Nar. Nar is a poor former colony of a failed Oligarchy full of conflict between its two religions, and is plagued by seeming indestructible monsters.
Miria steps right into the conflict by giving them the holy words she guessed had been engineered into the Island's older faith by star-faring criminals, and thanks to horrible radiation poisoning, finds herself racing against time to fulfill a prophecy, hunt down an old space pirate associate, end the clash between faiths, and slay monsters, with the help of a pair of teen-aged misfits.
Swords Against Madness
A weirds Sword & Sorcery solo campaign played using an Old-School TTRPG, mixed with weird fiction style storytelling.