
this surprise patch has HUGE buffs and nerfs to the competitive scene!This patch was so unexpected, I recorded it from my phone as I was walking to my car after work! I LOVE this game!jump in now! ENGLISH TRANSLATIONS:
LatiasMist BallBasic damage: 200% increaseMovement speed decrease: 30% → 40%Dragon PulseBasic damage: 20% increaseTelekinetic projectile damage: 10% increaseDragon CheerCan now be used to move to a different ally on the second use.Dragon BreathA 30% movement speed decrease has been added to Dragon Breath.This increases to 40% for Dragon Breath+.Both the damage and support capabilities for Latias have been significantly strengthened, allowing Latias to establish a unique role of dealing damage while also providing support.UrshifuSurging StrikesCooldown: 11s → 10sLiquidationShield amount: 8% increaseWicked BlowMovement speed decrease on self during charge: 40% → 30%Throat Chop+Cooldown reduction for this move from Wicked Blow: 30% → 40%The usability of both of Urshifu's styles has been improved, allowing either style to be effective. In particular, by improving the frequency of move usage and reducing the risk while charging, it is now easier to leverage the strengths of each style.MiraidonStatsHP: 3300–7000 → 3300–7300Defense: 70–280 → 70–320Sp. Def: 80–240 → 80–280Charge BeamDamage: 5% increaseMiraidon's overall durability has been improved, reducing the frequency of being knocked out in a single blow. Additionally, the previously lacking damage of Charge Beam has been increased.ComfeyStatsHP: 3000–5500 → 3000–5900Defense: 40–190 → 40–250Sp. Def: 30–160 → 30–220Sweet KissShield amount: 20% increaseSweet Kiss+Movement speed increase: 40% → 50%Comfey's durability has been increased, and the shield amount from Sweet Kiss when attaching to an ally has been strengthened. This enhances the strategy of supporting allies by attaching and detaching from them.Alolan RaichuElectro BallDamage: 10% increaseThunderboltParalysis duration: 1s → 2sThe damage and hindrance effects of Alolan Raichu's moves have been increased, creating more opportunities for Alolan Raichu to perform as the team's Attacker.LatiosTelekinesisDamage: 30% increaseCooldown: 8s → 7.5sTime opponent is unable to act: Standardized to 1sFirst-stage projectile speed: IncreasedSecond-stage range: 7.5m → 9mSecond-stage usage condition: Can now be used even if the first stage misses.Draco MeteorDamage: 10% increaseDragon PulseTelekinetic projectile damage: 15% decreaseThe usability of Telekinesis has been significantly improved, strengthening it to become the core of new tactics. On the other hand, the damage from Dragon Pulse, which was dealing high damage, has been reduced to adjust the overall balance.Ho-OhSacred FireRange: 8.5m → 7mArea of effect: 3m → 2.5mFlight duration: 8s → 6sHo-Oh's high mobility and wide attack range were difficult for opponents to handle. Its mobility and attack range have been adjusted to create more opportunities for opponents to counter.AlcremieDazzling GleamDamage: 8% decreaseSweet ScentDamage: 12% decreaseIn addition to its support capabilities, Alcremie's damage contribution was also very high. Therefore, the damage of some moves has been reduced to better align Alcremie's abilities with the Supporter role.SuicuneAvalancheDamage: Approx. 19%–23% decreaseThe damage from Avalanche was too high for a move learned in the early stages of a battle, so it has been decreased.Held Item AdjustmentsBased on win rates and usage rates, the effects of some held items have been adjusted.Rescue HoodShield and recovery increase: 8%/11%/14% → 11%/14%/17%Healing CrownRecovery amount: 7%/10%/13% → 9%/12%/15%