What can LARP teach us about pedagogy, community, and collective world-making? artist, researcher, curator and mentor in Game Design, Carina Erdmann joins Miguel Prado & Mattin to talk games as art, hacking everyday platforms, the politics of play, and why we might need to train our social muscles for futures that don’t yet exist. This conversation moves through conspiracy as collective thinking, the limits of empathy, and the careful work of attunement in collaborative play. Along the way, we touch on opacity and prefigurative practices, communal living experiments like the ones exercised at PAF, and what it means to rehearse for a revolution in these bleak conditions.
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What can LARP teach us about pedagogy, community, and collective world-making? artist, researcher, curator and mentor in Game Design, Carina Erdmann joins Miguel Prado & Mattin to talk games as art, hacking everyday platforms, the politics of play, and why we might need to train our social muscles for futures that don’t yet exist. This conversation moves through conspiracy as collective thinking, the limits of empathy, and the careful work of attunement in collaborative play. Along the way, we touch on opacity and prefigurative practices, communal living experiments like the ones exercised at PAF, and what it means to rehearse for a revolution in these bleak conditions.
SD31 - w/ Gabriel Tupinamba and J.P. Caron - It Takes Some Structure to Make Negativity Productive.
Social Discipline
1 hour 58 minutes 55 seconds
3 years ago
SD31 - w/ Gabriel Tupinamba and J.P. Caron - It Takes Some Structure to Make Negativity Productive.
We are back with Brazilian philosophers Gabriel Tupinamba and J.P. Caron from Círculo de Estudos da Idéia e da Ideologia, an institution with the task of investigating the political thought and collective organizational practices called for by the return of the communist hypothesis. They give us a primer on the institution and their meta-structural organizational practices. 4 sound pieces made out of the CSII archive of recordings. One per individual. J.P. piece was composed and mixed by himself, text: Gabriel Tupinambá- Freeing thought from thinkers, mastered by Sanannda Acacia.
Social Discipline
What can LARP teach us about pedagogy, community, and collective world-making? artist, researcher, curator and mentor in Game Design, Carina Erdmann joins Miguel Prado & Mattin to talk games as art, hacking everyday platforms, the politics of play, and why we might need to train our social muscles for futures that don’t yet exist. This conversation moves through conspiracy as collective thinking, the limits of empathy, and the careful work of attunement in collaborative play. Along the way, we touch on opacity and prefigurative practices, communal living experiments like the ones exercised at PAF, and what it means to rehearse for a revolution in these bleak conditions.