
Fresh from the celebrations of defeating the Fungal Entity, our adventurers receive reports of the Heart of the Forge moving through space. The hands of Fate begin to interfere with the party as they find themselves in a race to steal energy from the passing Star. Join our adventurers, from the struggles of running a bar to the ripping of fate, the Four Cornmen of the Apocalypse will never stop.
This campaign will be shorter, more combat-focused, with inspiration from Warhammer 40000 mixed with the animated food universe in the gameplay of Dungeons and Dragons.
Huge thanks for Karl Casey and White Bat Audio for the combat music!
Due to the improv nature of the show, we don't know what's coming. If anxiety-inducing or stress-inducing, please skip or take breaks (sentence inspired by CR's description)
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