Each month, members of the RFGeneration.com site participate in a play through of a shoot-em-up game, ranging from classics like R-Type and Gradius to modern "bullet hell" style games, like DoDonPachi and Ketsui. Shoot the Core-cast is an exploration of these games, and our experiences playing them alongside the site members.
https://linktr.ee/shootthecorecast
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Each month, members of the RFGeneration.com site participate in a play through of a shoot-em-up game, ranging from classics like R-Type and Gradius to modern "bullet hell" style games, like DoDonPachi and Ketsui. Shoot the Core-cast is an exploration of these games, and our experiences playing them alongside the site members.
https://linktr.ee/shootthecorecast
In episode 086, MetalFRO and Addicted close out the podcast's Pacific Theater Summer event with the final game in Capcom's 194X series, at least in terms of the timeline. Developed by Raizing for Capcom's CPS-II hardware, this game takes a bit of a left turn from the rest of the series, while still taking inspiration from earlier titles to create a mix of styles. Does it all come together in a strong package, or does it falter under the weight of its ambition? Listen to hear our thoughts, as well as those of the players who joined us!
Shoot the Core-cast
Each month, members of the RFGeneration.com site participate in a play through of a shoot-em-up game, ranging from classics like R-Type and Gradius to modern "bullet hell" style games, like DoDonPachi and Ketsui. Shoot the Core-cast is an exploration of these games, and our experiences playing them alongside the site members.
https://linktr.ee/shootthecorecast