
In this episode of the Sad Dad Games podcast, hosts Eric, Shan, and Tucker dive into the indie game Good Boy Galaxy. They discuss its unique gameplay mechanics, charming visuals, and sound design, as well as the nostalgic feel of playing a new Game Boy Advance game. The conversation explores the game's premise, where players control Maxwell, a space dog on a quest to save his homeworld, and highlights the interconnected maps and ability-based gameplay that sets it apart from other titles. The hosts also touch on the game's availability across various platforms and the collaborative effort behind its music.