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RPG Ramblings
Jeff Jones
192 episodes
1 week ago
Discussions about the various aspects of making both physical and electronic Table Top RPG products. We talk with artists, writers, editors and game designers about their process, what they do, and how to hire them. We also look at the details of making your products available to your audience, including a look at printing your own products, how to publish on DriveThru RPG, as well as running a KickStarter. Along the way we will ramble about other things of interest or hot topics.
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Games
Leisure
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All content for RPG Ramblings is the property of Jeff Jones and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Discussions about the various aspects of making both physical and electronic Table Top RPG products. We talk with artists, writers, editors and game designers about their process, what they do, and how to hire them. We also look at the details of making your products available to your audience, including a look at printing your own products, how to publish on DriveThru RPG, as well as running a KickStarter. Along the way we will ramble about other things of interest or hot topics.
Show more...
Games
Leisure
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Are There Easy Ways to Market a Kickstarter Project? - With Zac Goins
RPG Ramblings
1 hour 2 minutes 22 seconds
6 months ago
Are There Easy Ways to Market a Kickstarter Project? - With Zac Goins

Zac Goins joins me to discuss ways of marking one’s Kickstarter projects. 

Producing content and getting print is hard enough, but adding in the marketing side can be daunting. I am not great a promoting my work, so this was an opportunity to brainstorm, and tease out ways one can bring in backers and get them to pledge early. Take everything we say with a grain of salt. 

No Sleep Till Brooklyn,
Jeff Jones

RPG Ramblings
Discussions about the various aspects of making both physical and electronic Table Top RPG products. We talk with artists, writers, editors and game designers about their process, what they do, and how to hire them. We also look at the details of making your products available to your audience, including a look at printing your own products, how to publish on DriveThru RPG, as well as running a KickStarter. Along the way we will ramble about other things of interest or hot topics.