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Role Playing Public Radio
Ross Payton
436 episodes
2 weeks ago
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.
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All content for Role Playing Public Radio is the property of Ross Payton and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.
Show more...
Games
Comedy,
Leisure,
Hobbies
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My New Action Horror RPG – Labyrinth Signal – RPPR Episode 205
Role Playing Public Radio
45 minutes 26 seconds
4 months ago
My New Action Horror RPG – Labyrinth Signal – RPPR Episode 205
I’ve written a new action horror RPG called Labyrinth Signal. It’s a d20-based system inspired by survival horror games like Silent Hill and Alan Wake. It uses an innovative combo meter mechanic for combat that adds tactical depth to fighting monsters and mitigates the swinginess of normal d20 fights. I talk about the mechanics and inspirations with Caleb. You can get the beta PDF on the RPPR Patreon, which comes with a full scenario, Peak Nightmares. I ran an actual play of it last month on RPPR Actual Play.
Watch this episode on Youtube to see pages from the beta PDF and other visuals. 
Check out Hebanon Games and Delta Green Dead Channels. We’re playing a great actual play campaign with Bridget, Fae, Thad, and Ross!
We’re going to Gen Con this year! We’re running a lot of events and if you’re going, you can sign up for them with the links below.

* Introduction to RPG Podcasting – Thursday July 31 at 10 am
* Delta Green and Arc Dream Publishing Panel – Thursday July 31 at 8 pm
* Just One More Roll: Writing Mysteries for RPGs – Friday August 1 at 10 am
* Tableside Interventions – A Conversation for GMs Managing Mental Health Symptoms at the Table – Friday August 1 at 3 pm
* Red Markets 2nd Edition Panel Discussion – Friday August 1 at 4 pm
* Blood Soaked Mayhem: Action and Horror in RPGs – Saturday August 2 at 10 am
* RPPR Live Episode and Meetup! – Saturday August 2 at 8 PM

On the RPPR Patreon, check out After Hours for our latest episodes on Kremin, the weirdest RPG since Synnibarr. In Megadungeon Meandering we’re looking at a Liminal Horror scenario about a small town with a secret evil cult. I also published a Cthulhu Eternal scenario called Darkfield, featuring art from Sirenhead creator Trevor Henderson.
Role Playing Public Radio
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.