Retro Game Audio is a monthly podcast dedicated to exploring the sound design and history of classic video game music. Hosted by Patrick Todd and Steve Lakawicz, Retro Game Audio hopes to not only highlight great video game music, but to also help listeners understand how it was made and what the audio hardware was capable of.
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Retro Game Audio is a monthly podcast dedicated to exploring the sound design and history of classic video game music. Hosted by Patrick Todd and Steve Lakawicz, Retro Game Audio hopes to not only highlight great video game music, but to also help listeners understand how it was made and what the audio hardware was capable of.
Patrick and Steve are joined by ImaTrackMan to discuss the MSX standard and its audio. After a bit of history discussion, we take a look at its PSG audio, followed by the following expansions and updates: SFG, MSX-AUDIO, SCC, OPLL / MSX-MUSIC, PCM / MIDI, and Moonsound. We include some pretty great music selections and hope you enjoy!
Retro Game Audio
Retro Game Audio is a monthly podcast dedicated to exploring the sound design and history of classic video game music. Hosted by Patrick Todd and Steve Lakawicz, Retro Game Audio hopes to not only highlight great video game music, but to also help listeners understand how it was made and what the audio hardware was capable of.