Retro Game Audio is a monthly podcast dedicated to exploring the sound design and history of classic video game music. Hosted by Patrick Todd and Steve Lakawicz, Retro Game Audio hopes to not only highlight great video game music, but to also help listeners understand how it was made and what the audio hardware was capable of.
All content for Retro Game Audio is the property of Retro Game Audio and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Retro Game Audio is a monthly podcast dedicated to exploring the sound design and history of classic video game music. Hosted by Patrick Todd and Steve Lakawicz, Retro Game Audio hopes to not only highlight great video game music, but to also help listeners understand how it was made and what the audio hardware was capable of.
Patrick and Steve are joined by Oliver to discuss Capcom's Famicom and NES music. We do a pretty deep dive into some of the strange nuances and quirks of their sound engines, as well as observe how their sound progressed over time. We also share at least one song from every FC/ NES title of theirs, in chronological order of release.
Retro Game Audio
Retro Game Audio is a monthly podcast dedicated to exploring the sound design and history of classic video game music. Hosted by Patrick Todd and Steve Lakawicz, Retro Game Audio hopes to not only highlight great video game music, but to also help listeners understand how it was made and what the audio hardware was capable of.