All content for Red Cell UX Podcast is the property of Red Cell UX and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
We’re fresh back from Gen Con 2025 and diving into all the games we demoed, playtested, or previewed on the show floor — the ones we enjoyed, admired, and ultimately didn’t bring home. Just because we didn’t buy doesn’t mean they weren’t great! From gorgeous marble abstract games to flick-happy dexterity titles, and even a surprise sit-down with Vlaada Chvátil and Tom Vasel at a Harry Potter Codenames event, this episode is packed with first impressions, design notes, and plenty of laughs.
We cover 12 games in total, including:
Duat – heavy marble production with ancient Egyptian flair
Mystic Curling Club – dice-flicking meets curling with magical powers
Codenames: Return to Hogwarts – Hogwarts houses add asymmetry
Eschaton: Iconoclasm – apocalyptic deckbuilding gone co-op
TowerBrix – passive-aggressive tower stacking
…and more, from Galactic Cruise to Sea Beasts: A Bloody Voyage
If you want board game reviews, Gen Con previews, and honest first impressions, this is your stop.
🎧 Listen now wherever you get your podcasts.
01:35 - Duat
06:09 - Mystic Curling Club
11:22 - Code Names: Return to Hogwarts
21:39 - Eschaton: Iconoclasm
25:55 - TowerBrix
30:21 - Galactic Cruise
34:35 - Worms
37:52 - Regicide Legacy
40:41 - Psychobabble
48:19 - High Frontier 4 All
50:42 - Sea Beasts: A Bloody Voyage
52:22 - Eve: War for New Eden